
Relive, rewrite or redefine the greatest moments in WWE history. parties to witness the historic first 15 WrestleMania events and recreate the result, reverse or adjust the scope of the game to create history and its place in the WWE Hall of Fame!
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Since the first event at Madison Square Garden in 1985, WrestleMania has provided some of the most memorable moments in the history of sports entertainment. These moments continue on an annual basis with each new WrestleMania, but with WWE Legends of WrestleMania, fans both new and familiar with action in the squared circle can not only experience the defining moments and characters of classic matches from the eighties and nineties, but can also change history by reliving, rewriting or redefining them. So, whether classic WrestleMania action for you is the old school showdown between Andre the Giant and Hogan at WrestleMania III, the heated battle between "Stone Cold" Steve Austin and The Rock at WrestleMania XV, or anything in between, if you are a professional wrestling fan WWE Legends of WrestleMania is for you. WrestleMania Tour Mode - The 3 "Rs"
In WrestleMania Tour Mode players are given a choice of how they want to experience the events of the first 15 WrestleManias. After a match is selected a short video plays detailing the history of the feud between the combatants and the outcome of the match at hand. You can choose to relive the match - play as the historic victor and win it exactly as it happened; rewrite the match - play as the historic loser and change history by winning it; or redefine the match - fight through an entirely new series of elements introduced into the match and defeat your opponent. Regardless of your choice you will be fed a series of objectives. Completion of these objectives earns players points, which contribute to the various PSN trophies accessible through the game. Players can also ignore the objectives and win the matches by whatever means available. Victory by either means will unlock the next match in the series. The choice of path to victory is yours in WWE Legends of WrestleMania. More Than 40 Playable Characters
Covering fifteen years of WrestleMania history WWE Legends of WrestleMania comes packed with a wealth of characters. All told, players can expect more than 40 playable characters, both wrestlers and managers. Each character will have his own authentic personality, temperament, and signature moves. Just a few of the faces from the past that you can expect to see in action are:
![]() | Andre the Giant The marquee wrestler of the 70s and 80s, at 7'4" and over 500 pounds, Andre was known as the "Eighth wonder of the world" and maintained a winning steak for nearly 15 years to prove it. |
![]() | Hulk Hogan One of the most successful sports entertainers of all time, the Hulkster drove the worldwide phenomenon of "Hulk-a-Mania" as he captured the World Heavyweight title six times over 20 years. |
![]() | Bobby "The Brain" Heenan Debatably the greatest manager of all time, "The Brain" guided the careers of some of the best of all time and was a force to be reckoned with both in and out of the ring. |
![]() | Jimmy "Superfly" Snuka Fijian superstar Jimmy Snuka was one of the most popular and often imitated wrestlers of his day for his mastery of aerial acrobatics off the top rope, which earned him the lofty nickname "Superfly." |
New Combo Fighting Style
Designed to be accessible to players at all levels, action in WWE Legends of WrestleMania is built around a new streamlined combination fighting style. The grappling action here is arcade like, quick and easy and controlled primarily through the combined use of the joystick and face button controls with on-screen prompts indicating the exact input necessary to produce character-specific combos, taunts and signature finishing moves. Key Game Features:
Customer Reviews
So much potential, but so little fun
When you see the roster that this game offers, you immediately see the selling point of the game. Unfortunately, that's the only good thing about the entire game. Rather than take the Raw Vs. Smackdown 2009 control scheme, this game gives you a horrible tiered-fighting scale that only opens moves as you progress in attacking your opponent. Forget the hip-tosses or flipping off the top rope you could do before, you are allowed to punch and kick here...and that's pretty much it.
As a result almost every wrestler fights the same way to start out. As you begin to win a match, you get a few "custom" moves to the character open up, but it's nothing to write home about. If it wasn't for the fact that this game finally offered the dream roster of players (minus Randy Savage, Ricky Steamboat, and Dynamite Kid--all of whom were involved in key Wrestlemania matches). You also get actual video of some of the matches represented here and the chance to change the outcome of said matches. Again, a cool addition in theory, but very poorly executed.
This game will probably drop in price quickly since it has such a horrible control system. Why they didn't just take the existing controls of Raw vs. Smackdown I'll never know...especially considering the fact that you can import characters from that game if you wish.
A great roster with authentic entrances (for the most part) gets this game 3 stars. That's the only positive thing about it.
An under appreciated THQ offering
Some are suggesting that this game suffers from having controls that differ from that of the Smackdown! vs Raw series. To be honest, that is one of the qualities i enjoy most about this game. It isn't trying to be SvR2009, nor should it. As great as the SvR controls are, they do come off as a bit stale. Legends offers a new and refreshing control scheme, and i for one welcome it.
I am not suggesting that the controls in Legends are better, in fact i do prefer SvR overall. Although, i like that the controls in Legends are different. Also, being of the 80's generation, i will take the Legends roster over anything SvR has to offer on their best day.
The control scheme in Legends of Wrestlemania relies more on timing, and less on learning complicated controls. So it is much easier to just pick up and play. Some SvR enthusiast's may consider these controls to be dumbed down for mass appeal. While i do see their point, i also believe that the timing based controls provide a better flow for the game, even better than SvR to some extent.
The roster is impressive, but not extensive. There are around 40 legends, with some very obvious ones left out. You can import your SvR2009 roster, but i think that only compromises the nostalgic experience. Hell in a Cell feels a little out of place here, since most of the wrestlers in the game were long retired when that match type came to be.
If anyone here remembers the extremely disappointing Legend's of Wrestling series, I would say you would certainly be better served playing this instead.
Not Quite Up To The Standard....
I'm going to make this brief... I've bought every WWE video game that has ever been released going back to the original Wrestlemania game for the Nintendo. Some are much better than others, but this one has to be the most disappointing game in a long time.
Following the release of the Smackdown vs Raw 2009, I was really excited about this game. I thought it would operate a lot like those games. WOW!!! Not quite!
I just don't feel like this game really has any playability beyond unlocking all the wrestlers and arenas. Maybe I'm missing something, but I've played the game three times, fought in maybe 10 matches and I'm pretty sure I'm done with it.
The one thing I that is neat about the game is it will link the SVR 2009 game so you can bring your favorite current superstar over to play against the legends.
My advice is that you download the demo before you buy the game. Had I done that.... I could have saved $50+.
Price: $19.96 & eligible for FREE Super Saver Shipping on orders over $25. Details
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