TNA Wrestling is the exclusive Total Nonstop Action Wrestling game based on the weekly television program of the highest ratings, TNA iMPACT! Choose the wrestling style, clothing and travel together to construct the final sample. TNA quenching the player and match types that allow amazing bone crushing impact of acrobatic and aerial overwhelming shock. The game also features the best fighting talent such as Kurt Angle, Jeff Jarrett, Rhino, Samoa Joe, AJ Styles, Sting, Christian Cage, Abyss and more to deliver all the excitement and action of the television series!
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Total Nonstop Action Wrestling at your fingertips
TNA Wrestling™ is the exclusive Total Nonstop Action Wrestling game based on the top-rated weekly television show, TNA Impact! Enter the signature six-sided ring and prepare for all of the high-flying slams and takedowns with more than 20 TNA stars like Kurt Angle, AJ Styles and Samoa Joe. Or, build the ultimate wrestler with custom appearance, moves and style to deliver the hard-hitting, adrenaline pumping action seen only in TNA Wrestling!
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Customer Reviews
"Easy to play, difficult to master" - Really?
TNA and Midway have ramped up the hype machine for "TNA Impact" for months. SpikeTV, in fact, devoted an entire episode of its "Game Trailers" show to the game. As a big TNA fan, I was already excited for my first shot at controlling Samoa Joe and AJ Styles and all on my PS3, and the Spike special put my excitement over the top. The graphics looked unbelievable, and I was encouraged by quotes from some of TNA's younger talent on the game's playability -- the title of this review is an AJ Styles quote from the special.
Unfortunately, I have yet to figure out what AJ was talking about. I see that other reviewers like the gameplay here, but I cannot stand it. Kicking out of pins is absurdly difficult, there is no apparent rhyme or reason to how much damage is inflicted by different moves, and the number of moves available is extremely limited.
Because the game developers had AJ, Christopher Daniels, and Joe as the models for designing the gameplay, everybody in the game moves like them. Even giant sacks of worthless sludge like Scott Steiner can flip out of a fireman's carry for a counter, climb the Ultimate X cables with ease, and leap over the top rope to the arena floor. Where is the realism in that? Similarly, why does a punch from Steiner dole out the same amount of punishment as a punch from Alex Shelley and why is Sonjay Dutt as tough as Kurt Angle? Every character in this game is the same. There are no character ratings for traits like endurance, strength, speed, etc. It's all very bland.
Finally, the story mode is full of holes. You spend most of your early career wrestling jobbers created with the game's horrendous "create a wrestler" mode, and they get introductions such as "a man who lays his body on the line for you" and "a man who has left a trail of destruction in his wake." Give me a break. While some of the skits in the story mode are entertaining (Eric Young trying to hit on Christy Hemme is hilarious,) the whole Suicide story is awful. "I don't remember who I am, though I just told you the story of how I used to be TNA Champion before I got beat up by LAX. I guess I'm supposed to be a wrestler."
Oy.
Finally, Ultimate X is the only gimmick match in the entire game. There is a falls-count-anywhere mode, but since every single match in the game is no DQ and no countout, and since you can't go beyond the immediate ringside area, that barely counts as a different mode. You will find no "six sides of steel", no ladder (or King of the Mountain) matches, no hardcore or "Monsters' Ball" matches, nadda. That gets pretty boring afte ra while.
The game gets an A for graphics, a C+ for gameplay, a B- for fun, and a D- for features. Unfortunately, Midway only hit a single with this one, leaving TNA fans waiting for that home run.
what were they thinking
i love TNA and the tv spots they do. this game in no way represents the intensity of TNA. Boring, pointless storyline, create a wrestler what? Please dont insult us with ps1 quality game. my advise, it would be more fun finding real people to wrestle fake with.
Terrible
I'm a lifetime wrestling fan and have been playing wrestling video games since Wrestlemania on the NES. There was a ton of negative feedback on this game upon its release and I avoided the game for a long time because of that. Well, I finally decided to pick up the game after I found it used for $8 earlier today and I already want my money back.
The first thing that sticks out about this game are the nice graphics. The characters look nice and polished and the entrance clips, although very short, look good. This is the only positive aspect of the game. Gameplay is terrible in Impact. You have three attacks: Punch, Kick, and Grab. You can modify these attacks with a strong button, leaving your character with around ten moves total. In other words, gameplay is ridiculously repetitive. Also, it seems like almost all of the players in the game have the same moveset. I think just about every wrestler has the same punch, kick and chop animations as well as the same belly to belly suplex. There is only one weapon to be found in the game, a folding chair. There is only one special match type, Ultimate X, which is really nothing special.
On top of an extremely limited moveset and repetitive gameplay, this game is insanely difficult. I don't have a problem with a video game being challenging, but playing Impact was downright frustrating. I play Smackdown vs Raw on Legend difficulty and while the game is difficult, it doesn't make me want to pull out my hair. Impact makes me want to pull out my hair, fasten a noose out of it and hang myself. Practically every grapple move I did in the game was reversed. If I was lucky enough to pull of my finishing move, the computer character would simply kick out at two and then stand up and start wailing on me like there was no damage inflicted. I was completely unable to kick out of the computer's pinfall attempts. You are supposed to be able to wiggle the analog sticks to kick out of pins, but I think there must be some type of black magic component to kicking out of a pinfall in this game, because I have wiggled the analog stick as fast as humanly possible and have never managed to get the pinfall meter more than halfway full. The storyline mode blows as you are forced to play as the character Suicide against a bunch of imaginary scrubs on your path to making it in the (not so) big time world of TNA.
Unless you're the masochistic type, you really shouldn't pick this game up. That is unless you're planning on smashing it with a hammer.
Price: $9.98
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