แสดงบทความที่มีป้ายกำกับ Sega Of America Inc แสดงบทความทั้งหมด
แสดงบทความที่มีป้ายกำกับ Sega Of America Inc แสดงบทความทั้งหมด

วันเสาร์ที่ 28 มีนาคม พ.ศ. 2552

Bayonetta

Bayonetta

Bayonetta is a style of action game and the film, directed by creator Hideki Kamiya, Devil May Cry, slated for release in 2009 on the entertainment system, PLAYSTATION ® 3 computer. A member of a clan of witches and old with more powers beyond the comprehension of mortals, Bayonetta faces countless angelic enemies, many reaching epic proportions, in a pure action game of pure 100% Total . Outlandish finishing moves are performed with the grace of ballet Bayonetta is derived from a combat to another. With a dramatic high-action taking place in several stages which are a real attractions theme park, Bayonetta pushes the limits of this action, resulting its frenzied, dynamic climax combat.

Product Details

  • Amazon Sales Rank: #290 in Video Games
  • Brand: Sega Of America, Inc.
  • Model: 69024
  • Published on: 2009-12-31
  • Released on: 2010-01-05
  • ESRB Rating: Mature
  • Number of discs: 1
  • Platform: PLAYSTATION 3
  • Number of items: 1
  • Dimensions: .57" h x 5.16" w x 6.79" l, .25 pounds


  • Features

  • String together deadly combos and special attacks to bring down angelic enemies, including small minions and gigantic behemoths
  • Rely on Scarborough Fair, a collection of four enchanted guns, plus shotguns, bazookas and fiery claws
  • Retrieve a variety of other weapons from fallen enemies
  • Fill up the Magic gauge and unleash your powers to banish enemies to hell
  • Use linked combo attacks and Bayonetta's hair to call demonic forces to your aid in battle



  • Editorial Reviews

    Amazon.com Product Description
    Blurring the borders of good and evil, this cinematic and stylized adventure stars Bayonetta, a heroine bent on sending supernatural forces to the depths of hell. Armed with her four enchanted guns known as Scarborough Fair, she battles both monstrous behemoths and angelic enemies. By combining special magic attacks, summoning primal forces and unleashing devastating weaponry, she impressively punishes anyone who gets in her way. From its fluid and intuitive combat system to its gripping story line, Bayonetta is one action thriller that won't disappoint.

    Unleash your powers
    Unleash your powers
    View larger.
    Amazing graphics
    Amazing graphics
    View larger.
    Utilize Deadly Combos
    Utilize Deadly Combos
    View larger.
    Variety of Weapons
    Variety of Weapons
    View larger.
    Bayonetta

    Synopsis
    In addition to the weaponry on her hands and feet, Bayonetta also has gruesome devices in her arsenal, such as the Iron Maiden and Guillotine. Charge her Magic gauge to send enemies packing. Even her hair is designed for devastation, serving as a magical conduit to summon demonic beasts for aid in battle. And, with the ability to transform into panthers, bats and other forms, she's prepared to handle any situation. When it comes to banishing sinister supernatural forces, Bayonetta's the best man for the job.

    Key Game Features:

  • String together deadly combos and special attacks to bring down angelic enemies, including small minions and gigantic behemoths
  • Rely on Scarborough Fair, a collection of four enchanted guns, plus shotguns, bazookas and fiery claws
  • Retrieve a variety of other weapons from fallen enemies
  • Fill up the Magic gauge and unleash your powers to banish enemies to hell
  • Use linked combo attacks and Bayonetta's hair to call demonic forces to your aid in battle
  • Transform into a panther, bat or other life form depending on the circumstances
  • Employ the Iron Maiden, Guillotine and other gruesome devices to finish off monstrous foes
  • For 1 player



  • Customer Reviews

    Concerned about the PS3 version?4
    After reading countless of reviews on how the porting was done horribly on PS3 I was a little worried about the quality of the game on PS3. I have not played through the entire game, but overall the game looks and feels great. The graphics are crisp and looks good, people that complained about the frame rate dropping horribly during gameplay must have one hella of a TV. I run a 120hz 1080p TV and I do not notice it at all. The only issue (which I do not see it being as bad as people state) is the loading time is a little longer then the normal games that I have encountered. The most annoying thing is that when you pickup an item during mid fight you get a loading screen (displaying the item) for about 3-4 seconds. Also when you pause the game you get a delay of 2 seconds. I find it hard to believe that the 360 version is far superior to the PS3 version, it is possible that the load times are slighlty better but I do not have a 360 and would not know.

    Anyways its a great game, and PS3 owners should not be afraid about the horrible reviews that people have been giving without even playing the actual game.

    One of the best action games I've ever played5
    I've been playing games for 20 years, and I honestly can't think of one quite as insane as Bayonetta. The character and level designs are gorgeous. The bosses are ridiculously huge, and there's lots of them. The combos and special moves are wicked and fun to pull off. And I actually liked that the soundtrack wasn't the typical heavy metal. The story is a little hard to follow, but you can seriously skip the cut scenes and still have an amazing experience.

    Now, I heard some negative things about this game before I bought it. The biggest one is that the Xbox version is far superior, allegedly. While I can't compare the two, I can honestly say I was surprised at how much I enjoyed the game. Yes, it has frequent load times. But, you know what? There's so much happening on the screen sometimes, I didn't mind the break. The graphics seemed a little low-res, but the inventive style more than made up for it. I will say, though, that if there is a sequel, I hope the PS3 port gets the development attention it deserves.

    A couple other things to consider: You can beat the game on easy in 8 or 9 hours (the difficulty is set so easy means normal and normal means you'll throw your controller a lot). If you want tons of play time for your money, you may want to rent this instead. Also, I'm aware some people are saying that the game is offensive. While the female characters are hypersexual, I didn't see a huge difference between this and something like Tomb Raider.

    Overall, I highly recommend this game. It's one of the most memorable I've played in a long time. The good stuff far outweighs the bad. There's a tsunami of amazing games gushing out this year, but don't overlook this one.

    Unique and Over-The-Top. BUT Button-masher Beware !!!3
    First of all, to put this review up as a critical review, I cheated a little by giving this game 3 stars. (Please, don't burn me alive!!! I'll explain now) So, sorry fans, I'm dragging the score down a little.

    Actually, this is a solid 4-star game for me. I just want to draw attentions of gamers who are on the fence and still considering about buying this game with an analytical point of view.

    Let's start,

    GAMEPLAY
    Light: The game is everything you'd expected from the creator of Devil May Cry. Fast paced, over-the-top, cool heroine with attitude, cool guns and melee weapons, crazy combos and evasive moves. Combats are satisfying as hell.
    The 2-button-attack system makes it simple to do combos. You can either get away with a couple of combos or go crazy and be the martial arts master. A lot of unlockables give the game a good replay value.

    Dark: Yeah, it's everything you'd expected from the creator of DMC all right, including the difficulty. Remember that DMC3's difficulty had to be dropped down when they released the special edition, according to complaints from fans. This game is not exactly Ninja Gaiden or Demon's Souls, but it can be punishing at times.

    - You can't button-mash your way through the game. Your attacks don't really have a powerful impact or knock-back effect, so enemies counter you all the time. That makes remembering the sets of moves and plan how to execute them in the right moment important.

    - Dodging is crucial to your survival, maybe a little too much since you don't have any blocking move. Screw up your dodge once, and the consequence is severe. Health bar can be drained half by one set of 3-hit combo from an enemy.
    If you don't hunt down the item that extends your health bar, you'd better excel at dodging. And health recovery items are scarce too.

    - Boss battles may need quite specific tactics. You will die and die and die again, get frustrated, curse, cry for your mommy, until you figure out how to fight. If you can endure the gaming-induced anger and frustration, you'll be okay.

    - They don't let you customize the button config. I don't understand why. How hard is that? It's an action game. Players should be able to set up the control scheme according to their preferences.

    - Check points don't really have very good consistency. Sometimes they are too far apart and it forced you to suffer hordes of enemies and die easily at the boss.

    - Loading time of a PS3 version is a little too much. Normally I don't really care, but this one is getting on my nerve quite a bit. The game takes some considerable loading time even when you open up the pause menu or pick up an item. It's not very long each time, but they add up to an annoying amount. I heard that a 360 version doesn't have this issue, so if you also have a 360, I recommend that one.


    STORY & CINEMATIC
    Light: Story doesn't make much sense at first. But as the game progresses, it will unfold and you'll understand more and more. There are some cool cinematic cut-scenes. Actors' performances are over-the-top, but since the story doesn't take itself too seriously, that turn out to be quite hilarious and fit for the game atmosphere.

    Dark: Story doesn't give you any 'wow' moment, just a typical Light VS Dark stuff. And it looks like the developer didn't finish all the cut-scenes in time. They put in a lot of film-strip animatics with just character poses and voice-overs where there should be fully animated cut-scenes. Doing so gave a weird result, consistency wise.

    - The overly-sexualized characteristic of this game might pluck some feminists' nerves. With the amount of butt, crotch, and boobs shots in this game, it's too much to be sexy. While I myself found it hilarious and I'm willing to bet that those animators must have done their serious research from porno and strip club, feminists with no sense of humor would find this game greatly offensive (since, to them, everything that guys think sexy is objectifying women)


    VISUALS & SOUNDS
    Light: Character designs are good, very unique. They cleverly made angels look threatening and ugly while they still look like angels. Environments and props are intricate. Effects are lush and abundance. I'm not gonna go deep about models and textures since I'm playing this game on a very old TV. Soundtrack is a little bit on the weird side. They pick 'Fly Me to The Moon' and pop-jazz mix songs for battle BGMs. They go well with the atmosphere of the game though.

    Dark: Yes, effects are lush and abundance. But that turns into the downside as well. With all the razzle-dazzle going on the screen at the same time, dodging the attacks of 3 or 4 enemies becomes deadly. Effects can be very distracting and lead you to cheap death. Many times my mind just went blank and helplessly keep mashing the buttons just because I was overwhelmed by the visuals. Oftentimes after the fight ended, I had no idea what the hell I just did.

    - You'll also fight with camera quite a bit. Mostly it does a decent job, but it twists into weird and undesirable angles at times and big enemies can completely block the view of your character. In those epic boss fights, they were so epic that your character sometimes shrunk down to about no bigger than half an inch. Playing this game for a long time can make your eyes filled with tears, but not of joy.


    IN CONCLUSION
    Despite some rough edges, it's good-looking, fun to play, and has a good replay value. Critics giving it 5-star or 40 out of 40 maybe a bit of a stretch. Nevertheless, the game is worth its full price, especially for Devil May Cry fans.

    Button-masher and casual gamer beware, by the way. Under the sexy guise, Bayonetta is a younger sister of Ninja Gaiden, and she's a real feisty one. You're not gonna pass this game with one hand on something else. If you can't satisfy her, she'll punish you hard.


    Price: $39.99 & eligible for FREE Super Saver Shipping on orders over $25. Details

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    วันศุกร์ที่ 26 ธันวาคม พ.ศ. 2551

    Condemned 2: Bloodshot

    Condemned 2: Bloodshot

    Condemned 2: Bloodshot PS3

    Product Details

  • Amazon Sales Rank: #1484 in Video Games
  • Brand: Sega Of America, Inc.
  • Model: 69012
  • Published on: 2008-03
  • Released on: 2008-03-18
  • ESRB Rating: Mature
  • Platform: PLAYSTATION 3
  • Number of items: 1
  • Dimensions: .75" h x 5.50" w x 6.75" l, .30 pounds


  • Features

  • Face horrifying enemies and endless heart-stopping surprises in the shadows of a strange and sinister world
  • New set of high-tech forensic tools; new vicious combo attacks and over-the-top finishing moves
  • Gritty environments with secondary objectives and multiple path solutions
  • Smart and devious enemies featuring realistic AI behavior--befriend them and they might fight on your side
  • Powerful projectile-based weapons; online gaming for up to 8 players with 3 unique modes



  • Editorial Reviews

    Amazon.com

    Condemned 2: Bloodshot returns with an all-new fighting system and for the first time, online multiplayer modes. As Ethan Thomas, the unstable and disgraced Serial Crimes Unit investigator, players will face horrifying enemies and endless heart-stopping surprises in the shadows of a strange and sinister world. Players utilize a new set of high-tech forensic tools and fight off violent enemies on the perilous hunt for Ethan's missing partner. Ethan will need to use anything and everything in the environment to survive as he unravels the mysteries shrouding the city in darkness.

    Features:

  • New vicious combo attacks and over-the-top finishing moves including bare-fisted combat, grappling, bone breaking and neck snapping
  • Online gaming for up to eight players with three unique modes for both Xbox 360 and PlayStation 3
  • The arsenal is expanded to include items taken straight from the environment like tire irons, bricks, toilet seats, antlers, foos ball sticks, flaming 2x4s, mannequin arms and mop buckets
  • Massive gunplay is made possible by powerful projectile-based weapons like the sub-gun, crossbow, shotgun, oozie, 9MM, and .45 caliber pistol
  • Gritty environments with secondary objectives and multiple path solutions
  • Smart and devious enemies featuring realistic AI behavior...befriend them and they might fight on your side


  • Customer Reviews

    creepy and challenging4
    Condemned 2 reminds me of a next generation game that combines elements of Manhunt and Silent Hill. Great graphics with a cast of bad guys ranging from street thugs, monsters, and demented possessed homeless people, there's no shortage of adversaries waiting in the darkness. The eerie settings make you hesitate to take another step around each dark corner in fear of what lies ahead. Game play is seen through a fist person view with smooth controls and good camera angles. We've all seen games that had such bad camera angles and clumsy controls that it ruined the game ( The Getaway 2 anyone? ) As you engage in hand to hand combat, you will learn a variety of combos to finish off your opponents. Although learning how to accurately put these combos together to make them work was one of the only difficult parts of the game that I never seemed to master.

    You play as renegade special agent Ethan Thomas. A tough angst ridden guy with a thirst for a drink anytime he can have one and a short fuse to say the least. Along your travels you will pick up a variety of weapons to use that never seems to get boring. You will find weapons ranging from light to heavy. Rummage through junk to find 2x4's ( with nails of course ), conduit pieces, or a bowling ball. Pick up a heavier weapon like a shovel, axe, gumball machine or even a prosthetic arm. Each weapon will give a rating as to it's damage, speed, reach and condition it's in. This making it easier to decide what to grab when fighting for you life. You can also throw these objects at enemies as well. Guns are also available throughout the game. Pistols, shotguns and rifles make it easier to blast through enemies but watch your ammo. Taking a swig of any alcohol you may come across to improve your aim tremendously.

    In addition to fighting, the game also adds great forensics challenges as well. Gather clues to send back to the lab for analysis. You are eventually equipped with a spectrometer, camera, UV light and a GPS navigation system. Gathering the right clues and answering your partners questions correctly will lead to greater rewards and help solve crimes quicker. These challenges make the game much more interesting than just fighting bad guys level after level.

    Condemned 2 is a great horror survival game that has everything you could ask for. However, there are a few cons. The first is the on screen text. I played this game on a standard TV that has always looked great for games. But the text in Condemned 2 is so small, it can be almost impossible to read at times. This can be extremely frustrating when trying to accurately gather evidence and solve a crime. I've read that people with larger HDTV's even had a difficult time reading the text as well. Also, Ethan has limited ability to move. He cant really jump onto things ( unless at certain points in a level where an on screen prompt tells him to ) and he can't duck and hide in the shadows too well. It would have been nice to see a bit more stealth added to the game like in Manhunt. There have been reports of major audio problems ( snapping and popping ) in this game but I've never heard any. Could be with the online portion of the game or use of high definition equipment.

    Overall I highly recommend this game. It was fun and challenging. The combination of combat and puzzle solving added a lot of variety to Condemned 2. As any game you really enjoy, it could have been a bit longer. The end was a bit anti climatic as well, but getting there was enjoyable the whole way through.


    PLAY IT 4 URSELF.4
    I just beat the game like two days ago, and I must say I came away very satsfied with the game. I never played the first one because i didnt have an XBOX360, mostly because i hate the system. So i heard it was coming out for PS3 and bought it because im a huge fan of horror games. First off this game is scary as hell lol. Mostly the whole game is dark and without ur flashlight u cant even see. It works tho because it makes things even scarier. The graphics are good, with great levels and good character design. The best thing about this game is probably the fighting system. You can throw punch combos with finisherd and their so many weapons at your disposal. This game is pretty violent too, with a good amount of humor too. My favorite part is the investigations. They let you examine bodies, determain the identity, cause of death, the weapon used etc. You can not really compare this to any other game. Maybe a mix of manhunt and indingo prophecy. HIGHLY RECOMMEND!

    All of the makings of a great game.5
    This game has alot of action, pretty much everything is interactive and is one of the creepiest games I've ever played. If your a fan of games that will scare the crap out of you and make you want to turn the lights off and the close the curtains to scare you even more, this is your game. Be advised playing this game during a thunder storm at night may cause you to mess your pants.


    Price: $19.99 & eligible for FREE Super Saver Shipping on orders over $25. Details

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    วันพุธที่ 13 สิงหาคม พ.ศ. 2551

    Outrun 2006 Coast 2 Coast

    Outrun 2006 Coast 2 Coast

    Feel the power! high performance machine, licensed Ferrari picturesque roads of America.

    Product Details

  • Amazon Sales Rank: #14107 in Video Games
  • Brand: Sega Of America, Inc.
  • Model: 10086630909
  • Released on: 2006-09-08
  • ESRB Rating: Everyone
  • Platform: PlayStation2
  • Number of items: 1
  • Dimensions: .53" h x 5.75" w x 7.75" l, .30 pounds


  • Features

  • Features 15 fully-licensed Ferrari models, including the all-new F430 and F430 Spider
  • 15 new American-themed environments from OutRun2 SP
  • Race from coast to coast with a new mission structure & license mode
  • Online play with up to six players head-to-head



  • Customer Reviews

    Glory Days!!!!!5
    Man, I was very hesitant to buy this game and I'm so glad I did. Some of my fondest video game memories are playing Outrun on my Sega Master System and playing sit-down Turbo Outrun at the arcade I worked at for 8 summers. I was afraid this game wouldn't live up to my to my memories of those past games but I was wrong. This game is awesome. I did turn the sensitivity of the steering down just a bit...its a little too touchy out of the box. Once adjusted however, this game plays just like Turbo Outrun...except the addition of drifts!! I'm talking 10-second drifts around multiple corners...Sweet!! Lots of cars to choose from, and classics songs like Magical Sound Shower and Passing Breeze. If you love the old Outrun games you WILL love this one.

    A Ferrari, A Girl and Fun, Fun, Fun!5
    I absolutely love the Heart Attack mode. This makes OutRun: Coast to Coast different than any other racing game I've ever played. Goals other thzn just reaching a checkpoint add an excitement level that I've never gotten from any other car game!

    The girls are hot too for digital sprites!

    Great racing game!5
    The Heart Attack mode makes this game stand out from other racing games. In this mode your "girlfriend" asks you to skid, avoid crashing, or pick up or hit items as you drive. Much more interesting than just tring to beat the time or other cars. My nephews(all in there twenties and car fanatics) couldn't stop playing.


    Price: $18.00

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    วันพุธที่ 6 สิงหาคม พ.ศ. 2551

    Full Auto 2: Battlelines

    Full Auto 2: Battlelines

    Full Auto 2: Battlelines is one of racing experience available to fight against the PS3 the most exciting. Go to the high-speed vehicles, equipped with weapons and armor, and driven in fully destructible urban environments. With strategic destruction, the next generation technology, and innovative, different games Full Auto 2: Battlelines merger offer teeth forefront of the action and steel high-speed intensity you need.

    Product Details

  • Amazon Sales Rank: #4799 in Video Games
  • Brand: Sega Of America, Inc.
  • Model: 10086690033
  • Released on: 2006-12-07
  • ESRB Rating: Teen
  • Platform: PLAYSTATION 3
  • Number of items: 1
  • Dimensions: .50" h x 5.25" w x 6.50" l, .30 pounds


  • Features

  • Take control of Staunton City by conquering the six different districts and taking control of opponent cars and weapons
  • Get behind the wheel of 25 different vehicles ranging from classic muscle cars and low riders to monstrous SUVs and industrial vehicles
  • Customize your death machine with more than 20 explosive weapons, plus as multiple paint schemes and wheel styles
  • Destroy the environment to dynamically change track conditions to block competitors, open new paths, or crush opponents with falling debris caused by well-timed missiles
  • Six different carnage-filled multiplayer modes ranging from classic deathmatches to unique base assaults and gladiator-style gameplay



  • Editorial Reviews

    Amazon.com

    Full Auto 2: Battlelines revs up its engines as the next generation of high-speed combat racing. The game is the sequel to the award-winning Full Auto, and this new standard of vehicular mayhem is exclusively available for the PlayStation 3 as a launch title. In Full Auto 2: Battlelines, the once-pleasant districts of Meridian City are turning into battle zones, rife with automotive destruction. Use explosive weapons, high-speed vehicles and skillful technologically-groundbreaking demolition of the environment to defeat your opponents and claim the city as your own.



    Explosive racing arrives on the PlayStation 3.


    Vehicles are more resilient than you'd expect. View larger.


    Muscle cars make great weapon mounts. View larger.


    Environments are more destructible than ever. View larger.


    Team up with friends in online battles. View larger.

    Start it up and never look back
    Full Auto 2 takes you right into the action and doesn't bother itself with a fluffy story line or lengthy cinematics- this game is all about hardcore cars and even more hardcore weaponry. Thankfully, the vehicles handle well and it's easy to quickly feel comfortable directing your ride while firing rockets and other munitions. And speaking of weapons, all the classics are back and improved, such as the front-mounted machine guns, shotguns, Titan Missles, and mini rockets. Rear-mounted weapons such as the smoke screen, mine layer, and flamethrower are also available for selection.

    The appeal of Full Auto 2 is not difficult to explain: cars and explosions go together like a wink and a smile. The game's developers know the sweet feeling that can only come from mounting a full frontal assault from the drivers seat of an armored SUV. While the scenarios in the game are sometimes over the top, they are always fulfilling and exciting. If SUVs aren't your cup of tea, there are also classic muscle cars, low riders, monster trucks, and industrial vehicles to drive, enjoy, and destroy.

    A trip around the "Razetrack"
    All four racing districts from Full Auto have returned, but most are barely recognizable. The Outskirts District, for example, barely resembles its previous form- bigger landmarks, smoother drive paths, and new traffic vehicles make the experience of racing in the city one second and a canyon the next even more exhilarating. Each district also has new shortcuts and alternate paths, so even if you had mastered a route before, be prepared for an entirely new environmental challenge.

    As if the existing districts weren't already plenty, Full Auto 2 adds two additional districts to the mix. The impressive Financial District is a maze of glass and iron, just waiting for some heavy artillery to rip it apart. Taking out major glass structures opens up new paths for racing and shortcut options. Just don't miss the exit window, or you'll be the one that's looking for cover.

    The new Industrial District is like a jungle of massive machinery. This district, more than any other, seems to be created for the sheer fun of blowing everything in sight sky high. Nearly everything you see or race around can become a target. Huge explosions will engulf your enemies as you speed to the next weapon upgrade- driving on the wrong side of the tracks was never this much fun!

    The scale of destruction that you can unleash upon your enemies and the environment is truly unique, and simply cannot be matched by other racing titles. Explosions can even trigger additional, larger explosions, creating a literal chain of destruction. Take out an oil barrel and watch it ignite some unsuspecting traffic. If the burning traffic makes a wrong turn, it can bring an entire building down!

    Unlimited firepower with friends
    Multiplayer modes are the centerpiece of any quality racing title and in this regard, Full Auto 2 doesn't disappoint. Gladiator and Team Gladiator feature deathmatch rules with a challenging twist: how can you possibly cooperate with teammates with all that tempting firepower on the road? Fortunately, it's extremely fun to gang up on the other team, especially if you can ram them from both sides or force them into a building or off the road.

    Base Assault is a new multiplayer mode that plays as a sort of "capture the flag" on very destructive wheels. Teams must find a bomb power-up and carry it to their enemies' base to cause massive damage and score points. The first team to destroy their opponents' base wins. Because of the strategy required, this mode is online-only, and works great as an excuse to take your PlayStation 3 online. Full Auto 2 is so much more than simple "drive and gun," and the huge variety in the vehicles and environments permits for hours and hours of rocket launching fun.


    Customer Reviews

    Fantastically Fun Car Destruction Game5
    Full Auto 2 Battlelines for the PS3 provides fantastic racing / car destruction gameplay that has great graphics and very fun gameplay.

    First, the setup. It is a rough and dirty future where a street gang sporting fast cars has taken over the streets, making the average citizen afraid to venture outdoors. A sentient computer system is trying to save the city, and wants you to infiltrate this gang to take it down. So you are street racing with machine guns and bombs in order to save the world :)

    The game tosses you right into the fun with a triple mission of infiltration. You get races and kill-the-other deathmatches. Where it might be rough in other games to get thrown into the action, it's actually really fun here. You blast away with your machine guns, zoom around corners, and discover the secret paths to make your laps go more quickly. The basic objectives are relatively simple to hit, but you get encouraged to try again for the secondary objectives to get skins. I like that they tell you up front what you'll win if you hit your marks.

    The graphics are very well done. The cities are gritty, with run down alleys and broken down storefronts. It's a lot of fun to blast away at the other cars, watching pieces fly and the environment destruct. You can cause many things to happen by destroying your world - buildings fall doesn on rival cars, new pathways open.

    There isn't much to say here about sound. There's the sound of squealing tires, explosions and blasting weapons. Your computer friend has the calm, even voice that prods you onward in your quest. The music soundtrack is sort of a low key urban rhythm that is very unobtrusive and doesn't distract you when you are trying to juggle the 7 cars bearing down on you.

    This isn't a simple Mario Kart style of game. You really are tested in your skills. There are multiple paths, multiple enemies, multiple styles of cars, weapons, defenses and skills. As you go through the game you unlock a large number of options, and it comes down to your particular style of gameplay as to which works best for you. Some people are snipers, some are in-your-face blasters. The cars I customize will vary greatly from those my friends create, and each one works wonderfully for the way we play.

    This is also what makes the game shine in multiplay. You have to think creatively about how to defend yourself against a given car with its weapons configuration, and how to best attack them. Multiply this by multiple opponents and you can see how this becomes a game requiring both fast fingers and an agile brain.

    Even the cut scenes and config screens have much better graphics than previous games. They put work into each and every aspect here.

    There are only minor complaints - if you change your controller config, it still prods you to do the "standard" button presses in the game. Also, I still find the zoom in after a kill to be annoying and unnecessary.

    Highly recommended!

    Car destruction mayhem4
    Full Auto 2 is a part racing, part blowing stuff up game. This game puts you behind the wheel of a variety of souped up vehicles equipped with various weapons and offers a number of ways to play, ranging from races (with weapons, of course) to 'Gladiator' mode deathmatches. There's a story driven career mode (the story is pretty weak, however) with events that offer both primary and secondary goals and reward you with unlockable vehicles, weapons, and skins for your vehicles. There are also many ways to play multiplayer, both online and in head to head offline mode.

    The good and bad of the game:

    THE GOOD:

    - Tons of stuff to blow up and break. That's one of the great features of this game. In races you can take out streetlights, vehicles, glass buildings, and lots more, and in the gladiator fights you can wreak havoc by shooting tanker trucks full of oil and knocking over stacks of huge pipes (as well as much, much more). Driving through a building might result in your vehicle breaking through the floor and tumbling to the ground, and hitting certain parts of some structures may cause an entire building to collapse.
    - The deathmatches, called Gladiator matches in the game, are a blast, even against the computer AI. With so much destructible stuff lying around the multiplayer maps become an absolute warzone with bullets, missiles, and explosions all over the place. The PS3 handles all the action pretty well too.
    - You can create new paths by destroying certain parts of maps.
    - Head to head multiplayer is a great option for offline gaming, and something that's lacking in a lot of games these days.
    - Tons of unlockables
    - Each event in career mode has primary and secondary objectives, so you can pass the event without doing everything perfect and go back and try for the secondaries later when you're up to the challenge.

    THE BAD:

    - If you want to use better weapons in multiplayer modes you've got to unlock those weapons in career mode first. Putting yourself in a gladiator match right out of the box will have you fending off computer opponents with flame throwers, missiles, lasers--all kinds of stuff--with your machine gun and smokescreen. If it's REALLY necessary to unlock all the weapons the computer opponents in deathmatches shouldn't have them either.
    - Vehicle control leaves something to be desired, especially when you're racing. It's not just that it's tough to get used to--most of the vehicles just don't respond all that well to the controls, which is a mild annoyance in a wide open Gladiator match but a serious drawback when you're racing through narrow streets.

    This game was a lot of fun overall. Comparisons to the Twisted Metal franchise are not misplaced, but this is a good game in the absence of a TM title on the PS3. While the Career mode leaves something to be desired the multiplayer options more than make up for it. There's nothing groundbreaking in Full Auto 2, but it's still a lot of fun.

    Online Gladiator is the Best5
    I don't see why this game gets bad reviews. Maybe it is because the vehicles you start with suck. Once you unlock a few cars and weapons, this game really picks up. The story in the campaign mode is a little over the top, but the gameplay is great and very challenging (in a good way). You can opt to breeze right through the game and unlock a lot of stuff on your way, or you can go through and systematically beat every challenge and sub-challenge for each stage and unlock everything. Regardless, once you have a little time under your belt, go immediately to the Online Gladiator matches. This is where the game really shines. The Ranked arena is frequented by some players with some great skills, and it is fun to try to keep up (unlike some games where it is frustrating to keep getting shot Online, this one gives you a fighting chance to stay alive by the lack of spawn camping that the game inherently has due to the fast and furious gameplay, open fields, etc, in addition to the ability you have to blast the turbos and get away from your pursuers). I've enjoyed this game more than any other PS3 game I have, including (dare I say it?) CoD4, R6V, and Assain's Creed. Those games are fun, but they just don't have the lasting appeal that FA2 has (CoD4 comes close as it is an awesome game for different reasons - still, I would rather be playing FA2).

    The unranked arenas also give a few more choices for gameplay that you can't get on single player or in the ranked arenas, such as Base Assault (quasi-capture the flag-esque game) and the Cat & Mouse Race (2 slow moving trucks on opposing teams race while everyone else gets the fast & tough cars called Warlords that go and try to prevent the opposing teams truck from finishing first).

    After playing this game for a month or so, I actually went out and bought 3 more PS3's and 3 more copies of FA2 just so I could play against my kids (yes, my wife was quite irritated at me). On the weekends when Mom is sleeping in, we all "sneak" into the the living room where I move our other TV's in and we camp out there and blast each other for hours. The only other game that has come close to providing my kids and I this much fun was Mario Kart Double Dash for the Game Cube (NOT the Wii version - don't get me started on how they stripped out the ability to unlock on coop mode - but I digress).

    Full Auto 2 has great graphics. Yes, every now and then you'll have the stray box or pipe that falls "through" you or something like that, but in all actuality, I notice stuff like that happening on most every game (including Haze, which just released). It doesn't detract from the game at all since a) it doesn't happen all that often and b) the game is moving just too darn fast for you to notice. The actually look of the graphics is quite sharp, everything is well lit (even the darker areas) so you never have a hard time seeing, the environment is quite destructible (you can blow all sorts of stuff - and it STAYS blown up, unlike the little fake bullet holes that appear and magically disappear in many FPS's). You can even use the environment to kill your opponents (like blowing up an overhead rail, causing the speeding train passing by overhead to fall, crash, and blow up on your opponents, or blowing up a tower that when it falls, causes tunnels and ramps to appear, etc). The cars are detailed, and so is the damage that appears when you get shot. In fact, the damage is customized so that machine gun damage appears different than a missle, which is different from flame damage or even the look of a general crash into a wall.

    As far as gameplay physics go, many people complain about the cars feeling "floaty". This is where I see the most flak for this game come from, and this is why in my first comment on this game I assume that these people just never tried to unlock any of the upgraded cars. Sure, the starter vehicles suck, but that just motivates you to unlock the better ones. In fact, the Enforcer (the police car) is one of the first cars you unlock, and it is one that has good enough stats and durability that it can be easily used to keep up with even the last few cars that you can unlock. It handles fine, as do most of the vehicles (minus the starters and the Phanthom). Of course, none of the car physics can match up with Gran Turismo 5, but come on, this is an arcade racer/FPS. I doubt slapping guns on GT5 cars would be very fun at all due to the realism (seriously - how many realistic cars could withstand a missle shot - especially those in GT5 that don't even show the damage?). Anyway, my take on the physics is that they handle the way I'd expect them to for the most part and aren't anything to complain about at all.

    As far as variety of maps go, the races have more than enough to keep any ADHD player occupied for hours. The gladiator arenas definitely have enough to keep the online play from getting stale, but I do wish there had been more gladiator maps. I really think that if this game had come out now, the developers (now out of business - thanks for pulling out on them there, Eidos) would have been able to garner a lot more attention to this game by offering the downloadable maps that the current game developers are just now really starting to get into. Who knows, if they had offered a half-dozen extra arenas at 5 or 10 bucks or something, maybe that would have been enough to keep the afloat long enough to get some more gigs? That's probably just wishful thinking on my part, but who knows?

    Are there cons to this game? Well, the biggest and only real con is the lack of players Online. It can be difficult to sometime to find others on the boards, and if you aren't patient enough, you may get the feeling that you've entered a ghost town when looking through the ranked and unranked areas. Rest assured, though, there ARE regulars that play, and many times you just have to go to the ranked arenas and just camp out for about 5-10 minutes (oftentimes the regulars are in a match, which is 10 minutes long for a ranked gladiator match, which means that if you wait, all of a sudden you'll have 5 or 6 players pop up all at once as they go for another round - but you do have to camp out as when there are players going round after round, you only have about a 15 second window to catch the wave or else their next match will begin without you, and you'll have no idea that they were ever there).

    All in all, Full Auto 2 is great. I hope there is a way to squeeze out a Full Auto 3, but with the developers out of business and as much unwarranted flak this game received, there is hardly a chance of Sega trying to ressurect the title. I never played Twisted Metal before, so I can only hope that the PS3 version comes out and plays as well as FA2. Until then (and most likely long thereafter), I'm going to be online playing FA2.


    Price: $38.99 & eligible for FREE Super Saver Shipping on orders over $25. Details

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    วันจันทร์ที่ 14 กรกฎาคม พ.ศ. 2551

    Golden Axe: Beast Rider

    Golden Axe: Beast Rider

    As Tyris Flare, the irresistible, players engage in melee combat both on foot and the sky above the massive mythical beasts, violent attacks enemies with blades and magic on a quest for revenge .

    Product Details

  • Amazon Sales Rank: #4385 in Video Games
  • Brand: Sega Of America, Inc.
  • Model: 69006
  • Published on: 2008-10
  • Released on: 2008-10-14
  • ESRB Rating: Mature
  • Platform: PLAYSTATION 3
  • Number of items: 1
  • Dimensions: .60" h x 6.30" w x 6.77" l, .30 pounds


  • Features

  • Quest for vengeance and engage in vicious melee combat in fantasy world
  • Unleash barbaric killing moves and dismembering attacks
  • Explore huge, ravaged, destructible landscape
  • Weapon upgrades and powerful unlockable elemental-based spells and magic
  • Features never-before seen character skills and abilities



  • Customer Reviews

    A Solid 44
    I was excited when I saw this game online before it was released. I watched all the gameplay movies and went to wal-mart to buy it the day it was released. However, walmart didn't have it. I came back and got back online to see it again. I was extremely disappointed to see how terribly the critics had reviewed it. Still I kept my hopes up and bought it over the weekend. A horribly underrated game. I was not a fan of the original Golden Axe and I can see why some would be disappointed with this debut on next-gen consoles, but it is a traditional hack-and-slash game. Lots of blood, but that makes no difference to me. Several things the critics hit on:

    Poor storyline: This is true, the storyline is lacking. Yet the developers were trying to make an arcade game next-gen and still stay true to the original. I didn't expect much for storyline.

    Counter and Evade lags: Counter and evade work like Heavenly Sword where an enemy glows a certain color before attacking. Counter is a little slow, but once you realize this, it is easy to correct with proper timing.

    Bad graphics: It's not the most beautiful game for PS3 (Uncharted or Heavenly Sword wins that for me), but the graphics are as horrible as the critics make it sound. I don't have an HDTV, so I'm just using composite and it looks great to me. Kinda bland with colors of the environment, but that's it.

    Problems with Beasts: Yeah, they're slow and hard to turn. That was a disappointment as one expects beasts to be faster than the player's running speed. Another complaint is that the beasts die quickly. I haven't had a problem with that. It makes sense in the gameplay that the beasts shouldn't last long. If your beasts dies, just go back and respawn another one. Last thing about beasts, the critics were hard that you can get knocked off of your beast and replaced with an enemy. The solution is simple. Just jump and swing your sword in the air to knock him off. It works for me.

    No Multiplayer: For fans of the original Golden Axe, I can see how this is disappointing, however the majority of games I play are single player. So I guess it's a personal preference.

    In a world where most next-gen games are first-person shooters, a good hack-and-slash is hard to find. Saying that, I would recommend Devil May Cry 4 and Heavenly Sword over Golden Axe, but if you love hack-and-slash games like me, it's a worth a try.

    Underrated4
    This is a good game- not perfect, but good.

    Yes, the camera can get in the way sometimes- but that's hardly unique among modern games. It's easily adjusted with the right analog stick and it's only a real annoyance when you're backed into a corner... so stay in the open.

    Anyone who thinks the beasts are hard to control and are too easy to get knocked off of clearly hasn't played the original Golden Axe in a while- now THOSE were easy to get knocked off of. Yes, some are big and lumbering and none of them turn on a dime- but they're beasts, not ballerinas. When you get the right beast in the right situation, you can really do some damage. There is something very satisfying about using an enraged Miragar to tear apart an opponents beast, or trampling hapless enemies and bowling them off bridges with a timely Cronoth charge.

    On foot, combat can be challenging- no doubt about it. But why is that a bad thing? Some complain that you can't simply button mash your way to victory...Good! You CAN button mash and do some damage, but without parrying or evading you're eventually going to get surrounded and take a beating. Once you get your timing down and start pulling off Brutal Counters, combat really starts to get enjoyable with the Tribute bonus system encouraging you to fight better and avoid damage.

    Overall, this is a fun, very underrated game. It has some flaws, but should appeal to anyone who can appreciate it's old school gameplay.

    Disgraceful1
    There are so many things wrong with this game, I barely even know where to start. So I guess I will start with the good. The ground combat had some pretty clever ideas. While fighting hand-to-hand, the game is focused on chaining together strings of parries, dodges, and counter-attacks. It's fast-paced, and would be a lot of fun. When enemies attack, their blades will glow different colors to indicate which type of defensive maneuver you need to use (similar but not identical to Heavenly Sword). But here the problems start. The camera doesn't track combat well at all. Enemies will often attack you from off the edge of the screen because, for some reason, the game thinks you want to see the terrain behind you rather than the enemies in front of you. This problem is further exacerbated by the frequent screen tearing, sometimes obscuring enemies even when they are on camera.

    Things get even worse when you start delving into the mounted combat, which as you might guess from the title is the central focus of the game. The animals are slow, clunky, and bulky. They also have only 3 abilities, two of which actually drain the animal's health to use. Most of the time, riding an animal into combat probably just means that you are going to get knocked off and have your beast jacked by an enemy.

    Lastly, if you are a fan of the old Golden Axe games from the Genesis era like I am, prepare for more disappointment. There is no multiplayer whatsoever in this game, and you cannot play as Gilius or Ax Battler at all. Not that Tyris isn't hot, but seriously I wanted to play as Gilius too.

    Realistically, there is no reason to ever play this game. Ever.


    Price: $19.99 & eligible for FREE Super Saver Shipping on orders over $25. Details

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    วันจันทร์ที่ 23 มิถุนายน พ.ศ. 2551

    Stuart Little 3 Big Photo Adventure

    Stuart Little 3 Big Photo Adventure

    Stuart Little 3: Big Photo Adventure is an action-packed getaway, after another episode in the life of Stuart Little, Columbia TriStar popular Hollywood stars. Stuart, the mouse adopted by the Little family, has conquered the whole world with his joyous personality and heroic deeds, and again in this game with a new mission. With the help of his friends and Margalita Snowball, Stuart will face the greatest challenges to accomplish their desperate mission.

    Product Details

  • Amazon Sales Rank: #15974 in Video Games
  • Brand: Sega Of America, Inc.
  • Model: 10086630954
  • Published on: 2005-11
  • Released on: 2006-09-08
  • ESRB Rating: Everyone
  • Platform: PlayStation2
  • Number of items: 1
  • Dimensions: .34 pounds


  • Features

  • Maneuver through New York in a tiny mouse-sized body
  • Strap into the red roadster or go skateboarding in the park, just like in the movies
  • Change into fantastic costumes and earn exciting new skills
  • Control all sorts of vehicles, from a tank to a helicopter -- pilot them in an oversized world
  • Unlock challenging mini-games during your adventures -- they're sure to entertain fans of all ages



  • Customer Reviews

    Wonderful Game for the Young Ones!5
    This is my first review on Amazon...and I have been a customer from the very beginning (when it was only books).

    My 4 & 1/2 year old LOVES this game!! He is a Stuart Little fan..and has tried to play the Stuart Little 2 Game for the PSOne for a year now..and has now just gotten the hang of it. This Stuart Little 3 Game is PERFECT for him!! Graphics are good...sound effect are good...and game play is PERFECT!

    There is a goal in the game to take pictures for a project Stuart ruined for George...but the best part is...there are HOURS of fun in this game even without staying with the main goal of the game! He can ride Quad Bikes, Skateboards, Blimps, Windsurfers, BMX Bikes, and Tanks...all by just going into the Garage to get them. You can also turn into a Fireman, Photographer, and wear the rain slicker. There are many surprises and things to do...even Mini Golf with Mr. Stout. The only thing I needed to help him with so far was a Quad Bike Race...which took me 3 times to win (remember...stick to the inside on the corners).

    This game offer so much for a young player. My son loves Lego Star Wars, and any racing games. Most everything else is to hard (like the SpongeBob games) or too easy (like the Mickey Mouse Games). This one is perfect for him. I only wish there were more games that were as open ended in their gameplay as this one. I highly recommended it. But...always limit games playing in this age group. My sons Occupational Therapist thinks that 30 minutes of game play is good for coordination and problem solving...but longer than that can be problematic.

    Perfect for children3
    In a day and age where the majority of decent games have some sort of mature theme, it's rare to see a game for kids that isn't about tickling hippos and hopping over goo. Stuart Little 3: Big Photo Adventure is a quality kid's game, but it won't appeal to anyone over the 10-year-old mark.

    Stuart Little, the cute adopted mouse, has accidentally ruined his big brother's photo assignment and now it's his job to run around The Big Apple taking new photos. To do so, he'll use various costumes, operate several vehicles, and participate in a few mini-games.

    The game itself is very simple. The easy controls have Stuart's jump button mapped to X and whenever another button needs to be pressed, a prompt will tell you so. For example, speaking to another character requires Stuart to stand in a specific area and the player to press a specific button. It's that simple.

    Taking pictures isn't as simple, and the process of taking one is where I found myself agitated with SL3. In order to take a photo, Stuart has to collect little orbs of light called "flashes" that are scattered around the game's large areas. Flashes fill up Stuart's "Flash meter" and only after what seems like a million of them are collected can Stuart take a single picture. I'd estimate that it took me five to fifteen minutes to find enough orbs to take a single picture, and then it was back to square one--you can easily see what most of the gameplay time is spent doing. SEGA might have wanted kids to explore the levels, and I understand that, but it gets really old.

    The levels in Stuart Little are littered with different mini-games. You can play mini-golf, race with hovercrafts and go-karts, and more. These are a good addition to the game because they serve as an attention-grabber when collecting orbs gets too annoying. The mini-golf is especially fun, but the swing and ball physics aren't anything I'd call realistic. To open up different areas in each level, Stuart will have to use several different costumes, each with their own utilities. For example, Stuart's Native American costume allows him to shoot arrows. His skateboarder outfit lets him skate around and do tricks and grind rails.

    Stuart Little 3 has colorful, cute visuals that kids will enjoy. They're not super-realistic or anything; they're very cartoonish. Some of the character models could have used some work--it looks like Snowball, the family's cat, got hit in the face by a truck. His face looks very flat. Still, the game doesn't look bad. The sound is a different story--I never felt that the music was appropriate for the levels, and the voice acting is off a little bit. Still, a kid won't know the difference, and that's what matters.

    For $20, there isn't a better children's game on the market. Though it's tedious to this 18-year-old gamer to collect little orbs of light to take a single photo, a child could and probably would really enjoy the gameplay found here. It's clean, harmless fun.

    THIS GAME JETT SAID "IT IS AWESOME' (Jones in Fairfield County OH)5
    Having just purchased the Sonic Riders, my grandson loved this game; however, he saw this picture advertised of Stuart Little and I got the game, and he played this game for 3 hours. He had two new Sponge Bob movies he set aside - he loved this game more than even Sonic and Shadow and it is an action game as well and so many different features, it was fun to watch, the art work was beautiful and the colors, but this adorable little mouse and cat - riding in a heliocopter and little cars - it is absolutely adorable. When a little kid says "it is awesome" believe me, its worth a 1,000 words...and this game is awesome. I am sick of the violence and the viciousness of some of these games they are trying to push onto children......Wonder someday will the kids ever go back to Mickey Mouse or when Disney died - did Mickey and our children's childhood go with him? This game is for kids from 4 to 50......everyone enjoyed it, just watching my grandson was a treat....a return to just plain fun.


    Price: $19.99 & eligible for FREE Super Saver Shipping on orders over $25. Details

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    วันศุกร์ที่ 16 พฤษภาคม พ.ศ. 2551

    The Golden Compass

    The Golden Compass

    The Golden Compass is an epic action film that is immersed in the magical parallel world of $ 150 million budgeted film from New Line Cinema, the studio behind The Lord of the Rings. With a distribution AAA, including Nicole Kidman and Daniel Craig (the new James Bond), the story follows Lyra's heroic journey from the safety of your home to dangerous wonders of the North. Armed only with a compass for truth, and accompanied by a giant polar bear Iorek called, the game takes you on a journey of adventure, exploration, collaboration and discovery.

    Product Details

  • Amazon Sales Rank: #2571 in Video Games
  • Brand: Sega Of America, Inc.
  • Model: 69010
  • Released on: 2007-12-04
  • ESRB Rating: Everyone 10+
  • Platform: PLAYSTATION 3
  • Number of items: 1
  • Dimensions: .75" h x 5.50" w x 6.75" l, .30 pounds


  • Features

  • The Golden Compass game and upcoming movie are based on the first novel of Phillip Pullman’s New York Times best-selling trilogy which has sold over 5.5 million units in the U.S. to date.
  • Play as both heroes from the film – Lyra and a giant armored polar bear, Iorek - and combine the strengths of each to progress.
  • Following the storyline of the movie, players traverse, evade and deceive their way through action-filled levels.
  • Explore 13 vast locations from the movie including two areas that are unique to the game.
  • Experience the collaborative bond between Lyra and Pan through the unique ‘Dæmon’ (animal spirit) gameplay mechanic.



  • Customer Reviews

    Game is Baaaad...bad as in bad, not good...1
    Wow...graphics are awful for next gen...looks like a ps2 game. Camera is pretty bad. Combat is remedial, repetitive and just plain boring. I can't believe somebody gave this a 5 star rating. Please, don't trust me or the other person...go to a games site and check out a "professional" review...guaranteed to save you money on this. It'll be in the bargain bin before the movie hits dvd. IMHO, you'd be crazy to spend the full sixty bucks on this game. I suppose if you are a hard core fan of the books/movie, then anything with this theme will be desirable to a degree, but if not for the license, this game would be DOA. Actually, it pretty much still is.

    I Can't Even Consider This a Game1
    This is more like watching a trimmed-down, horribly rendered, poorly scripted version of a movie - only it costs more and takes longer!

    Gameplay is virtually nonexistent. You don't really do much of anything but guide the characters down short paths, engage in minor button-pressing battles, and press sequences of buttons to manipulate objects for some odd reason. Walking across balance beams is exceptionally slow and tedious.

    Most of your time is spent engaged in ridiculous dialogs which cannot progress until you play three or more extremely poor-quality mini games such as "push the balls into a hole", "avoid the balls", "match the symbols" and so on.

    Your Pan discovers symbols throughout your journey which make it easier to answer questions using the Alethiometer. Keep the target to the center until a button symbol appears, then press the button and then go through that two more times for the answer to the question to be revealed, allowing you to pass on to the next pointless activity.

    Graphics are minimally detailed. Not much to see, and it all looks similar. Enemies include the dude in a tall hat, the dude with antlers on his head, the flamethrower guy in an underwater helmet, the witch, and the bear, maybe one more. Each class of character comes in only one flavor and is barely articulated - it's pathetic.

    Audio is the only thing cool about this game, although at points it gets choppy and cuts out on occasion.

    Is this what the gaming industry is coming to? What a waste of programmers' time! What a waste of everyone's time, really.

    They had it at Wal Mart for $10, so I thought I'd play it through. Absolutely dumb game. I'm not sure how others justify a five star review.

    Fun game4
    I love this game. As some other reviewers said the graphics are not up to PS3 standard, but that works well for me because i have 3D motion sickness. It is somewhat easy, but fun.

    The game is in the form of story and the story unveils as you complete tasks. Am i satisfied with this purchase? very much so.


    Price: $14.48 & eligible for FREE Super Saver Shipping on orders over $25. Details

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    วันเสาร์ที่ 3 พฤษภาคม พ.ศ. 2551

    Resonance of Fate

    Resonance of Fate

    Facing opponents in battles fantastic gun movie, with a combat system that combines gameplay change in real time. giant machine built around the city, the story plunges deep into the bearing and machine controls. master circles illustrate the depth of this wallpaper dystopic world. Customize your characters and visual modifications of weapons and gameplay in the game

    Product Details

  • Amazon Sales Rank: #619 in Video Games
  • Brand: Sega
  • Model: 010086690354
  • Published on: 2010-02-28
  • Released on: 2010-03-16
  • ESRB Rating: Teen
  • Platform: PLAYSTATION 3
  • Number of items: 1
  • Dimensions: .57" h x 5.24" w x 6.72" l, .25 pounds


  • Features

  • Battle in fantastic cinematic action as your characters wield firearms in a Semi-real time game play system; invincible mode - pull spectacular moves and precision attacks through this special mode designed to chain enemy attacks together
  • Unique story Built around a gigantic clock tower like machine, the story will delve deep into fate and the machinery that controls it
  • Beautiful environments Masterfully crafted environments pepper this title to illustrate the deep tapestry of this dystopian world
  • Customize your characters and give them a unique look within the game and cut-scenes; extensive Weapon customization allows your character to have specialized weapons from parts unlocked or bought throughout the game



  • Customer Reviews

    Great game if you like strategy5
    **Updated March 23rd**

    I have played the game for about 30 hours (I believe the game is 60-80 hours long)so here is the review.

    First of all, I love the game. The combat is awesome is you like strategy games. The game has more in common with strategy/rpgs rather than traditional JRPGs. As in any rgp you can roam inside the cities, get side quests, and explore the world map. However, the combat and the missions are very much like that of turn based strategy games. In fact, ROF is more like a strategy game under a JRPG disguise.

    Although the combat looks flashy and cool, RoF is not an action oriented game. The combat is very deep and strategic. Also learning curve is steep, it takes several hours to learn all the intricacies of the combat, and I will not attempt to explain it here. However, the turn system is very similar to Valkyria Chronicles, it is a mixture of turn based and real-time (while you are moving the enemy also moves and can attack you). Flanking, timing, the type of attack etc. all plays a key role in combat and makes it very satisfying. They are nice to watch too, although your eyes would be on the action gauges most of the time.

    There is a tutorial that introduces every battle action but it does not tell you about the tactics. (Think of chess, you can learn the rules in half an hour but you'll have absolutely no idea about the tactics). So the game got better as I played because I began to discover some of the mechanics and the tactics not described in the tutorial. It also has some realtime elements that require timing, which keeps things interesting and gives you some more tricks to help you. (For example, you can manually evade physical attacks if you time your movement right). I believe it will take a long time to master every trick of the combat, but it is very satisfying when you discover something new.

    Leveling and customization is all about the guns not the characters. There are 3 types of weapons (handguns, machine guns, and grenades). As the characters use a weapon they get more proficient with that weapon and level up. A character's level is the sum of all 3 weapon levels. For example, a level 20 character can be level 15 handgun, level 4 machine gun, level 1 grenade. As they level up their hit points and respective gun weight limit improve. Also they gain some additional effects (5% stun chance for instance).

    You can only customize your weapons. Guns have 5-6 attachment slots (magazine, grip, sights etc.) that you can upgrade with the parts you found. Also you can add extensions to all slots(e.g. adding another barrel to the barrel). However you have space and weight limits that you need to consider. Finally, you can also craft special parts from the basic materials you get from monsters. There is no other customization. There is no armor either. You can buy a lot of different dresses but they have no effect other than changing the looks of your character (this also affects cutscenes as they are done with the ingame engine).

    The story is slow to start. It starts to pick up after Chapter 5 (which would be 10-20 hours into the game depending on the number of sidequests you do), but it is one of the weak points of the game. Simply put,this is not a story-driven game. There are a lot of fetch quests but at least the NPCs are quirky, and the interaction between the characters can be funny sometimes.

    In sum, this is not a traditional JRPG like Final Fantasy or Lost Odyssey, it is more similar to Valkyria Chronicles. If you want fast paced, action oriented, quick resolution combats (e.g. Tales of Vesperia) then this is probably not the game for you. If you like turn based strategy/rpg games (Jagged Alliance, Front Mission, Valkyria Chronicles, etc) with a lot of depth then I believe you will like this game.

    Resonance of Fate first 10 hours impression4
    Here is my first 10 hours impression of the Game, hope that this will help you out a little. I am more or less comparing this game to FFXIII but only a few little things not the whole game.

    2D/3D Visuals:

    The game is full 3D with 2D as background. The visual is acceptable, the 3D environment is not to bad for towns, but its a bit bare and boring during cut-scenes, the cinema animations are up to par, but the in-game animation cut-scenes are not very eye catching. (Been playing FFXIII for a while, its visual is really not that great compare to FFXIII)

    Voice Overs and music:

    The Voice overs are not bad, they sounds great, the music is a mix, some of them pretty good and some of them are annoying. NPCs do talk when you interact with them, even though its thoughtful but after a while you get sick of them saying the same thing over and over.

    Combat System:

    This is where the game shines. Instead of sword and magic, your 3 characters are using guns, either it be hand guns or machine guns. It will take you a while to learn all the things about the combat since there are quite a lot of rules. The animation in combat is pretty good, its better than the in-game animation cut-scenes, but then since they move so fast you can't really compare them. The combat visual feels like the Matrix, where you use guns to shoot your enemy while doing acrobatic moves.

    How does combat work?

    Its kind of a mix of RTS and TBS (Turn base strategy). There are two types of damage, Direct damage and Scratch Damage. Direct damage is caused by Hand gun, and Scratch Damage is caused by Machine Gun. You can heal Scratch Damage, but you can't kill with Scratch damage even if your enemy's health goes to zero, you will have to apply Direct damage to kill, also you can't heal direct damage (well you could but the item that you use to heal is expensive and hard to get)

    There is also Hero Gauge, which is very important, at the beginning you only have 3 of them, it expends as you go through the chapters, at chapter 3 you should have 4 and 3/4 hero gauge, this gauge is expended by finding gauge crystals, which could be found either by exploring the maps or defeating a boss. Hero Gauge is replenished by killing your enemy or performed some sort of high damage move.

    Hero Gauge is used to make Hero Moves and the Triad attacks. Its also your back up health supply. When one of your character received scratch damage and it reaches 0, you will lose one hero gauge and get your health back to max, but if you ran out of Hero Gauge, you enter critical stage, which you don't want to get into, because once you are in critical stage, the damage that your characters receive will be Direct damage and if one of your character dies, its game over. Once you are game over, you can reload previous saves, or spend some money to retry the battle.

    Now lets get to the juicy part of combat. A Hero Move is a move that you can use to put massive damage to your enemy, once you decide to use Hero Move you will set a path for your character, and direct them to jump and attack or to run and attack, at the same time, if you use a hero move and run between the other two characters you gain a Resonance point, which is used to make the Triad Attack, a Triad Attack will enable all your characters to shoot at your enemies and the same time running in a triangle path.

    It takes a while to get use to the combat system, you should go through all the tutorial in the Arena (Which is outside of the first town).

    Character Leveling:

    There are three different weapon levels that you can have for each of your characters, they can learn to use Hand gun, Machine gun and thrown weapon. Your Character's actual level is the sum of the levels of these three weapon levels, so if one of your character have a lv4 with hand gun, a lv3 with Machine gun and a lv2 with hand thrown weapon, your character's actual LV is 9. A character can reach lv 100+ (one of the trophies)The Max level for a character is 300, so lv100 for each weapon type.

    Weapon Customization:

    There are many different parts that you can add onto your weapon to make it a better weapon, these parts can be bought from vendors or you can ask a tinkerer to make the parts from different ingredients that you collect from enemies.

    Map Traveling:

    The game is set in a world where humans lives in a gigantic tower that is run by machines, so your environment is basically a tower, where there are elevators and stuff to move around different levels, at the same time the map is comprised with energy hexes, to be able to explore a new area, you will need to get energy hexes to unlock the map, there are regular energy hexes, and there are colored energy hexes, which will allow you to get to different areas.

    Character appearances:

    There are no armors in this game, but there are different costumes that you can buy or get for your characters, its quite a large selections, from head to toe, you can find something for your character, even the eye colors (they have eye color lenses) what is so amazing is that your in-game cut scenes and cinema animations will show what you have dressed your characters in. Which is quite fun, but I do have to say these items are quite expensive.


    PROS:
    1. Engaging combat system
    2. Fun weapon Customization
    3. Great selections of Characters' paper doll system (character appearances)
    4. Good Voice Acting

    CONS:
    1. Visuals are only acceptable, could be a lot better.
    2. It could be quite a grind sometimes to get your character's level up and unlocking the map
    3. It has a steep learning curve for the combat system (but in the end its worth it)
    4. Save points are not available to you all the time, in the beginning you can only save at your base, but later on there are energy station that you could buy to set a remote save point.
    5. At times the constant combat could make you feel a bit frustrated, especially when you are fighting in a dungeon area.

    Hope this help!

    PS: This is only base on 10 hours of game play, I will say that the learning curve for the combat system is about an hour to get use to. There are a lot of information that you really need to learn first though.

    PPS: Because its base on 10 hours of game play, I couldn't tell you much about the story line.

    One of the Most Original RPGs in Years5
    Do you want a real RPG?

    Do you want a difficult, strategic, gameplay-driven epic?

    Did you hate Final Fantasy XIII?

    Chances are if you answered yes to one of these questions, the last two RPGs you have played are more than likely either Mass Effect 2 or Final Fantasy XIII. Mass Effect 2, a glorified action game, was extremely light on the RPG mechanics and took more from Gears of War than the actual genre it is supposed to be stemming from. Final Fantasy XIII is similar, passing up typical RPG traits such as exploration and deep statistical character development for a more action-oriented and linear approach. This might be great for some, but for those looking for deep RPG mechanics, lots of exploration, and very deep character customization, those two titles failed on every front.

    In comes Resonance of Fate, tri-Ace's latest project, and fourth title in the last 2 years. While tri-Ace's recent games have all had their degrees of excellence (Infinite Undiscovery's uniqueness, Valkyrie Profile: Covenant of the Plume's writing, Star Ocean: The Last Hope's battle system), all of them have failed to live up to the company's otherwise near perfect reputation of delivering quality titles. Gone are the days of Star Ocean: The Second Story, and even though it has only been four years, the quality drop since their masterpiece Valkyrie Profile: Silmeria is most obvious. That is, until now.

    The first part of Resonance of Fate anyone will notice is the setting, which is tri-Ace's second foray into a post-apocalyptic humanity. Unlike Star Ocean: The Last Hope however, the heroes of Resonance of Fate stay on Earth, with all of mankind living upon an enormous and gravity defying tower by the name of Basel. Basel, just like any decently run society based around class, separates its floors by the amount of money and power that person has. As is typical with this sort of society, the higher up the tower you go, the higher up in class its gets. The higher classes not only have the luxury of power and money, but they also have the safest neighborhood is. Conversely, the lower you go, the more dangerous it gets, with death running rampant throughout the streets.

    The three main characters are a trio of mercenaries continuously hired by the upper class to do their dirty work, which usually involves miniscule tasks that are, for some reason, very important to the rich person giving the order. One such example has our group of heroes trudging their way through a dungeon of explosives and chainsaw wielding monsters. Why? For the sole reason that the person that hired you wants to find a perfect mannequin for his next work of art and had heard rumors of such perfection lying deep within the area. While it may seem like a waste of time at first, it actually adds to the satire that tri-Ace is trying to push; the rich have way too much time on their hands and are often very weird (and in some cases, mentally challenged). It is amusing and adds a nice sense of reality when you watch the normal nature of the middle and lower classes. In the end, you end up almost feeling uncomfortable to visit upper classes, as it is so different and severed from the reality that we know.

    There is a story behind all of these tasks that Vashyron, Leanne, and Zephyr have to go through, though it is not what is most prominent. Rather than a constant stream of thirty minute dialog that tri-Ace has so fondly loved since the 90s, we instead are treated to the occasional five minute cutscene of interactions between the three heroes. Each cutscene represents either humor or something deeper and more philosophical, even delving into a conversation of the existence of God. It adds a nice slice of life to an otherwise over the top game. Instead of trying to force character development down your throat like most Japanese RPGs, tri-Ace instead plays the characters as normal and puts them in everyday conversations. Because of this, we grow to care about the characters far more than the inane JRPG character stereotypes that are not in any way believable.

    Of course, with this being a tri-Ace title, the story and characters are mostly backdrops for what tri-Ace does best, which is gameplay. Taking a few ideas from the battle system of Valkyrie Profile: Silmeria and mixing them with guild missions and, to a lesser extent, the living world of Radiata Stories, tri-Ace has created a hybrid of many of their previous games all rolled into one. Except this time, we have guns, and a lot of them. The battle system is akin to Valkyrie Profile: Silmeria in the fact that it is a mix of real-time and turn-based. You can move whenever you would like, but when you move, so does the enemy. Conversely, when you stop, so does the enemy. When your characters begin to move, a meter depicting the amount of time they have left begins to count down. When this hits zero, their turn is over and the next one's begins.

    During the actually turn of one of your characters, several instances can take place. You can either attack from a stationary position or initiate a hero action. A hero action is a line one of the heroes runs across (or jumps across) that puts them in an invincible state while attacking the enemies. The closer you get to the enemy, the faster a meter around the reticule begins to charge. At one charge, you can initiate your attack, but it will not do much other than at the beginning of the game. However, as you progress through the game, your character's skill in that certain weapon (Handgun, Machine Gun, or Grenade) levels up, adding a charge for each level. For example, if you are at level 10 with the Handgun, you will have 10 charges. Each new charge adds greater strength to skills, so racking up the chargers when attacking greatly benefits you.

    Hero actions might seem broken at first, but tri-Ace balances this out with the Hero Gauge. The Hero Gauge is a meter that represents, in basic terms, how many hero actions you can do. When this runs out, you go into Critical Condition, with disallows Hero Actions and causes the characters to lose the ability of Scratch Damage (more on this later), as well as many other damning factors. But fear not, as defeating an enemy or breaking off parts recharges the gauge, which plays a huge part in success, especially during boss battles.

    There is more to defeating an enemy than just taking away HP. In Resonance of Fate, there are two different kinds of damage: Scratch Damage, and Direct Damage. Scratch Damage (caused by Machine Guns) cannot kill an enemy and recovers over time, but it greatly diminishes the enemy's defense. Direct Damage (using Pistols and Grenades) is what incurs the real damage, but without Scratch Damage, its effectiveness is greatly reduced. Therefore, it is important to have a balance between doing Scratch Damage and Direct Damage, or else you will not find success.

    There are many other factors to take into account as well. Shooting an enemy up into the air and juggling them will bring up a circular meter that has an arrow swirling around it. Matching the arrow up with the right portion of the circle will grant the player a bonus hit, which not only does a lot of damage, but also rewards the player with a copious amount of items. But if you fail on matching the arrow up, a bonus hit does not occur. However, the more you shoot the enemy into the air, the more the meter increases, heightening your chances. Not only this, but if you jump while the enemy is in the arrow and you attack, you have a chance to sustain a Smackdown, which smashes the enemy against the ground, dealing more damage and also rewarding many items.

    Even more features are within the battle system, all of which play an important role. There are elemental attacks, different ammo that is more or less effective on different enemies, lead assaults, and much more. One specific feature is the Tri-Attack system, which is the "ultimate attack" of sorts in Resonance of Fate. Tri-Attacks consume Resonance Points, which are acquired by placing a Hero Action line across another character's Hero Action line, and running across it. Once a Resonance Point is earned, a Tri-Attack can be initiated if the player wishes. During this Tri-Attack, all three characters run in a triangle formation (which is determined by what position they are on the map at that point), all attacking the enemy at the same time. You cannot do this all of the time however, as merely moving your character or attacking take up a Resonance Point. So a lot of planning has to go into a Tri-Attack, as one false step (literally) can ruin the entire plan.

    Getting used to the battle system is hugely important to Resonance of Fate. If you do not know what you are doing, then you will die. A lot. But if you die during battle, you are given the option to retry for a small fee, which makes it a lot easier than reloading from a certain save point, which there are very few of. And unfortunately, Resonance of Fate also follows the recent trend of RPGs where there is an automatic Game Over if your main characters die. What makes it more difficult however is that all three characters are considered main characters, so if any one of them dies, it's Game Over. This adds a lot of needless frustration, but at the same time it adds a sense of satisfaction when you barely scrape by a difficult situation.

    Outside of battle is just as unique as it is when you are in it. There are towns, of which you shop and get missions, but what you'll spend most of your time in out of battle is the world map. The world map is laid out in several different hexagons call Hexes. These Hexes are locked off at first, but using Energy Hexes gathered from enemies, you can unlock them. Beneath these Hexes lie the occasional treasure chest, and in some cases, different locations such as terminals or towns themselves. There are a lot of Hexes to unlock on each level and will take hours to explore and unlock everything. What's more are the Terminals in the world map, which each have their own effect. However, to unlock these Terminals, you must erect a Hex Station of the color of your choice. Once this is erected, you must place that color of your choice down upon the World Map, and once there are enough Hexes laid down, the Terminal will officially effect those certain colored Hexes in that area. It might seem confusing, but spending time and Hexes on Terminals can have huge bonuses in the long run, especially when you are grinding or looting.

    When you are not doing any of this, you are probably spending your time customizing your guns, and even more addicting, your actual characters. Customizing guns by adding scopes, larger magazines, different barrels, and more is very important to keeping your guns effective throughout the game. You can either buy these parts, or create them yourself by using items you pick up from breaking off enemy body parts. These parts increase everything from the speed of fire to the charge time and can be a deciding factor during close battles, so staying on top of recent gun attachments is very crucial.

    The character customization is the feature that Resonance of Fate is mostly recognized for and is completely optional. This feature allows you to dress all three characters in the clothing of your choice, which is purchased from the local clothing shop or found in treasure chests. Not only that, but you can change your characters hair color, hair style, right eye color, left eye color, add countless accessories and more. It comes at a costly price though, as you may find yourself spending ungodly amounts of money just because you like the look of that piece. It is addicting however, and it is nice to see these changes of character appearance reflected in not only the cutscenes and battle, but even in the character portraits in the camp menu.

    All in all, the gameplay is probably the most unique set of mechanics to come out of the JRPG genre in years. There has not been a JRPG like this and it adds a breath of fresh air to a dull and dying genre. It is a lot to take in, and you need to work at it, but once you get everything down, it is one of the most rewarding RPG experiences in a long time. Not only that, but the 10 difficulties and the New Game+ feature add a great deal of replayability that is unparalleled by most RPGs on the 360 and PS3. That, mixed with the deep gun customization, the character customization, the large amounts of exploring, and the many missions, and you can find yourself spending well over 80 hours on one playthrough. If it is one area that Resonance of Fate will be known for in the future, it is its gameplay.

    While you spend your countless hours battling and exploring the world map, you will come upon many different locales that eventually all begin to look the same. The graphics do a great job of making you feel like you are part of the world, despite being underwhelming from a technical and repetitive standpoint. It is still a good looking game, and being an RPG, the graphics do not matter much, but coming from tri-Ace, a developer known for pushing a system to its limit, it is a bit of a disappointment. The characters are mostly great in design and occasionally very reminiscent of Star Ocean: The Last Hope, but as with the issues of the environments, muddy textures and the continuous use of brown and gray gets old after a while.

    Accompanying the graphics is one of the most impressive soundtracks to grace the current generation of consoles. Present is the tri-Ace regular Motoi Sakuraba, who provides the battle and dungeon music, and always keeping it upbeat with an attitude. Sakuraba, known for his battle themes, creates a perfect hard rock mood and keeps away from the genre's typical obsession with making every situation epic. It is not particularly memorable, but it is lively and fits every battle absolutely perfectly. To balance the scale is the mostly unknown Kohei Tanaka, who provides a much more orchestral sound to everything outside of battle and dungeons. It is equally impressive and sounds a lot like Hitoshi Sakimoto, albeit coherent and memorable. Tanaka's work, just like Sakuraba's, does not try to go for epicness, instead trying to give a lighthearted, everyday feel to running around towns and other public places. It is a wonderful soundtrack that fits every situation that it is in and is certainly one that everyone should take a listen to.

    Resonance of Fate is currently the most impressive JRPG outing this generation. The gameplay is the deepest the genre has ever gone and the sheer uniqueness of the game is one of its charms. The battle system is unparalleled in the amount of strategy you will need to use to defeat the harder foes, and despite the occasional repetition during grinding, you never feel bored with it. The graphics are a disappointment from the technical side, but bring you into the world like few can and is helped by the fantastic accompanying soundtrack of Sakuraba and Tanaka. The great main story is mostly non-existent other than a few mysterious cutscenes until around halfway through the game, but before that you are treated to wonderful character interactions and development between three very memorable characters. But just like the story, you have to stick with it. It is a tough game to learn and its complexities are seemingly endless at first, but once you learn the mechanics and get used to how the game flows, you are in for one of the most rewarding and original RPG experiences anywhere on the market. If you are in the mood for a very deep, challenging, funny, intelligent, and all around fun RPG, Resonance of Fate is one you should pick up immediately.


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