Burnout Dominator in action makes you the most dangerous race around. Get your adrenaline in the most intense experience ever seen on PlayStation 2. Rage against the road and make all kinds of races all the more dangerous. Turn on the vacuum and boost bar without crashing to fully perform a Burnout and reach a dizzying speed. chain more burnouts to push the score multiplier and nerves to the limit as you tear around the world! ahead of the competition in Party Play Mode or go to the head split screen multiplayer
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Dominate a New World Tour of Destruction
Rivalry and adrenaline dominate the action in the most intense, challenging Burnout experience yet. In Burnout Dominator, push your skills and your nerves to the limit as you tear across a new world tour. Battle the most insane traffic ever, uncover and exploit shortcuts, master drift corners, and barrel through oncoming cars in a nerve-shredding bid to become the ultimate burner. Fuel your rivalries and stoke your adrenaline even further in the brand-new Maniac mode. With tons of unlockable features and awards, Burnout Dominator will keep you locked and loaded in the ultimate vehicular combat experience.
FEATURESCustomer Reviews
The Return of the Boost Link
To avoid any confusion: Burnout Dominator IS NOT Burnout 5. BO5 will be an all-new, open-world game coming to PS3 and X360 later in 2007.
So what is Dominator? Is it worth the purchase?
It's vitally important to know that Dominator, despite being a totally new game in the long-running vehicle-mayhem Burnout series, is meant to be a return to the roots of the series.
The quickest way to describe the gameplay would be a mixture of Burnout 2, Takedown, and Revenge. The core of the series has always been driving dangerously to fill a boost meter, which allows you to then go even faster.
Dominator maintains this core, but in a welcome return to Burnout 2, includes the joy of boost linking. Once your boost meter is full (and turns blue), hit the boost button and off you go. What you can now do is continue to traffic-weave, fly through oncoming traffic performing near misses and tail-gating, and smash your opponents into obstacles. Do this enough, and you'll be rewarded another full boost meter (Burnout x2, x3, x15, etc). Top drivers will be able to keep the boost chain going for the entire length of the track, and Dominator is built around trying to attain this.
There is NO traffic checking. If you hit ANY civilian traffic - oncoming or not - you're gonna wreck, although you're still be able to aftertouch and/or crashbreak your destroyed metal carcass.
The gameplay flow is very similar to Revenge: a world tour mode takes you through various tracks, unlocking progressively faster car classes and increasingly difficult challenges. There are medals to earn, secrets to find, and rankings to increase. Dominator has three major differences from Takedown and Revenge, however: no online play (but there is split-screen, which is better than nothing), no crash mode (disappointing, but supposedly it's being reinvented for Burnout 5), and Record Breaker, a new single-race mode which lets you race any unlocked car on any unlocked track, and also lets you choose which type of race you'd like to run (single, time attack, maniac, etc).
Maniac Mode is a new race type that scores you on how much havoc you cause, and it's a lot of fun. Also new is the Signature Shortcut: smash a rival into a certain place on a certain track, and the resulting impact unlocks a shortcut for permanent use on that track in any mode.
Dominator uses the same game engine as Revenge, but it doesn't look quite as sharp. The game moves very fast, and has good sound and perfect control. The track design is structured around long turns, perfect to drift through, and each has its own unique feel, from a beachside course to a winding mountain road. The loading times are a bit long compared to the PS3/X360.
Dominator is a breakneck ride through the careening, eye-burning experience that is Burnout, and although it's not one of the best games in the series, it's a great way for its run on the PS2 to end.
A filler game yes, but an enjoyable one at that
It's inevitable that EA is tweaking the next generation of their incredibly fun Burnout series for next-gen consoles, so in between that time they give us Burnout Dominator. Combining events and features from Burnout 2, Burnout 3: The Takedown, and Burnout Revenge; Dominator delivers what longtime fans of the franchise would come to expect. Maintaining a great sense of speed and focusing a bit more on tactical elements this time around, Dominator is a fun blast while it lasts, but it doesn't have that meat & potatoes feel to it that the previous games in the series have had. Not to mention that it becomes noticable where the game was scaled back while being developed, and graphically the PS2 is really showing it's age. The cars look blockier than ever before, and the tearing is ever apparent on a regular television when going at high speeds. The Maniac Race mode is fun, and while this may be a filler game, some other new features would have been nice, especially considering the game isn't carrying a real budget price. Dominator can essentially be considered "Burnout Remix", and a cheaper price would have been nice for what you get here. That aside, Burnout Dominator is still a blast to play, and features much of what has made the series so great in the first place. This may very well be the last great racer for the PS2, and with Burnout 5 over the distant horizon, Dominator proves to be a very worthy distraction.
cars are hard to see far away ?? even with big sceen tv?
the game is funnier , but the graphics are messy , you use to be able to see the cars ahead of time in the distance, now its not as fun as the other three games, also you get stuck on dead ends this is do to its messy graphics, basically you fell like you need glasses threw the whole game.
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