According to Egyptian legend, Horus, the son of light, defeated the evil God in September and imprisoned in a secret grave. Five years later, Lara Croft discovers the lost tomb and unwittingly sets off evil from God in September, the ancient prophecy of his return to plunge mankind into darkness! In a race against time, Lara must use all their intelligence and their skills in prison in September and save the world from Armageddon. Pursued by the time his rival, the unscrupulous archaeologist Werner Von Croy, Lara embarks on a journey of discovery across Egypt, where he faces the puzzle the most ingenious and infernal traps ever devised, and the face of terrible evil from the grave. .With more turns of a labyrinth of Egypt, is the breathtaking action and adventure, a Tomb Raider that truly offers ..The latest revelation.
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Editorial Review
The ubiquitous Lara Croft is back. After multiple appearances on the PlayStation, the aging icon is back to face her "last revelation" before moving on to the PlayStation2. This installment has everything that earlier Tomb Raider games had: physical puzzles, a sufficient arsenal, and lots of exploration, but this time in Egypt.
Lara returns with her old slate of moves plus a few new ones. She can climb, crawl, dangle, swing from ropes, and leap. Revolvers, crossbows, and Uzis are Lara's weapons of choice, and she can combine these with ammo she picks up along the way. Lara also will take control of speedy vehicles for some sweat- wrenching chases through the desert.
The story reveals Lara's roots as a young protégé of Professor Werner Von Croy. A training level puts players in the role of a pigtailed child Croft, getting newcomers accustomed to the controls, after which Lara regains her distinctly grown-up form. While Tomb Raider: The Last Revelation doesn't do much that's new, the old formula works well, although the pace still might be a little too slow for action fans. --Robb Guido
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GameSpot Review
They say the third time's a charm in most cases. With each of the first three Tomb Raider episodes, released one year after another, there were incremental improvements (some would call them innovations) added to entice gamers to come back. But who's kidding who? The reason most gamers came back, aside from a secret, archaeological desire to spelunk, was to lead buxom Lara through a never-ending series of catacombs and labyrinths. That's not to detract from the often near-genius level design, displayed in abundance in the seminal "part two." Unfortunately, Eidos is all too well aware of its greatest asset, but now that we've progressed beyond the difficult part one, the deviously designed part two, and the more-of-the-same-but-look-at-Lara's-two-new-moves part three, what exactly is there to bring us back to the unofficial part four, The Last Revelation? At the start, things look rather grim. Via an aggravatingly mandatory tutorial, offered by Professor Werner Von Croy, you must navigate an adolescent jailbait Lara through a series of condescendingly trite exercises designed to introduce you to the controls. Core seems to assume there will be a bunch of gamers who have never touched a Tomb Raider game before, as you cannot skip past this seemingly endless ritual that will have experienced Tomb Raiders dribbling on the action button. At least in past games, Lara's gymnasium offered a secluded space to try out the controls at your convenience. Not so, here. At one point in the opening, which also sets the storyline, Von Croy challenges you to a race, half-designed to show you he's not the old fart you think he is, and also to set into practice your "newly learned" moves in an actual gaming environment. Unfortunately, Von Croy isn't hampered by the leaden control, crappy camera angles, and pixilated graphics that you must contend with. Thankfully, this "race" is merely an excuse to get you to the next cutscene, in which Von Croy introduces Lara not to the ways of Indiana Jones, but of Pitfall Harry! Yes, in Tomb Raider: the Last Revelation, Lara can now swing from ropes! In your first encounter with a rope situation, the game's faults immediately reveal themselves. Upon reaching said rope, Lara must jump to it, pump a few times for momentum's sake, then vault across to the opposite platform. While most gamers have at some point taken the rope-swinging plunge in one 2D platform game or another, doing the deed in 3D is an altogether different story. From the very first moment she tries a rope swing she is impeded by a sideways camera angle, which doesn't let you see the edge of the platform, let alone the rope; the funky problem of trying to align herself with the rope, which results in an off-angle plummet into the pool below; and a lag from when you press the jump button to when Lara actually jumps. All these problems come to light within the first, frustrating hour after turning the game on. After a short CG sequence that sets in motion the reason for being here at all (this year's adventure is in Egypt!), it's back to the future for Lara, and the actual start of the game proper. While the game is actually better than the introduction indicates, it's still not great. The worst part about this particular adventure is that it feels as if you have done it all before. Back in its day, Charlie's Angels was a pretty fun TV show to watch, but after a while, even thirteen-year-old boys got tired of watching Farrah Fawcett go through the same-old, same-old motions. So too does Lara Croft and her tomb raiding become an exercise of been-there, done-that. Although lengthy, and designed to be more action-adventurey than mind-bendingly clever, Last Revelation still puts you through your paces in a series of find-the-chain-and-pull-it, put-the-item-in-the-slot-and-open-the-door mechanics. There are some devilish situations that will require clearheadedness and a thoughtful mind, but in spite of the odd and oddly frustrating rope-swinging sequences, anyone who has played any of the first three episodes has played Last Revelation. The graphics are grainy as hell, showing the age of the PlayStation and the Tomb Raider game engine all in one go. But given the game's huge environments, the frame rate problems and grainy textures are forgivable. Usually up for debate is whether Lara's breasts have been enlarged, reduced, or whether her ass has more polygons for a smoother, all-natural look. Quite honestly, who cares? As time goes by, it becomes harder and harder to look at a 32-bit Lara. More-powerful hardware awaits, and as a result, each new Tomb Raider game ceases to amaze, despite its pixilated waterfalls and neato lighting effects. The game's frame rate veers wildly from acceptable (in closed corridors) to staggeringly bad (usually when Lara comes out of said corridors into wide-open areas). Coupled with the iffy frame rates are the occasionally obnoxious camera angles, which, when combined with the pivot-and-then-go gameplay, can cause much frustration in a game centered around various platform elements. The most the game has to offer are some unnaturally angular environments designed to alert the gamer that "yes, you can go here," or "no, you cannot." While the ambience certainly offers a realistic setting, the game can often revert to that overwhelming feeling of solitude found in the first Tomb Raider. While the opening moments of the game put a torch-lighting lackey in your service, he is nothing more than an AI drone designed to trudge onward as you tackle puzzles and pull switches. For gamers who prefer a little more company in their adventures, there is occasionally a scorpion or wolf that will try to bite you.--James Mielke--Copyright © 1998 GameSpot Inc. All rights reserved. Reproduction in whole or in part in any form or medium without express written permission of GameSpot is prohibited.
Customer Reviews
5 stars! A great accomplishment!
This is one of the best PlayStation games I've ever played! The FMV sequences are stunning, especially the one right after the Burial Chambers level. You can save your progress at any time in the game (no more stupid save crystals). The objects in the inventory can be combined to solve puzzles, and unlike Tomb Raider 3, the puzzles don't take forever to solve and you won't find yourself running to the end of the level and then going ALL the way back to the beginning to use one lousy item. Lara has new moves, such as being able to shimmy around corners and climbing poles and ropes. The music is awesome! I often find myself staring at the title screen just to hear the opening music! Make sure not to play this game with the lights off, because some parts WILL scare you (ex: rivers of blood, mummys popping out of nowhere, armies of flesh-eating beetles). The environments are beautiful and the levels (especially the train level) are exciting. This game is a great improvement over TR2 and TR3. If you liked the original Tomb Raider, you'll LOVE The Last Revelation!
Lara Croft does it again!
This has got to be the BEST Tomb Raider game in the series. I have played the demo, and the puzzels are so much more than just looking for a lever or an item. You have to combine objects and some of the puzzles really make you think in order to solve them. If you are looking for awesome graphics and exceptional brain teasers, this is the game to go with! 5 Stars for Fun because it is really a huge improvement over the previous games. 5 Stars for Educational because the game makes you think, working out that gray matter muscle. 4 stars for Durability because the recommended specs are a little beefy.
Give me death...or give me Lara...
I just recently have found myself owning a Playstation, and you need games to use it properly right? Well I rented this gem and let me tell you...what fun! I had never before in my life played any Tomb Raider title, I knew that they were quite popular so I thought that I'd give it a try. At first I was really mad-I own a N64 so I was used to a certain kind of game control, and it wasn't the kind that Tomb Raider The Last Revelation uses. I kept thinking "What is the big fuss-you can't even control her! What is everyone thinking! . This is so twisted and sick". I worked at it and soon found out why Lara's adventures are wildly popular. They are so fun! I got used to moving Lara(I don't use the joystick)and soon was having so much fun that I never want to put the game away. Searching through the ancient Egyptian tombs is a blast. I am really into to Egypt so I may be a bit partial to the scenrio...but I can't help it. So far the game is quite a challenge, it makes you think; finally accomplishing whatever puzzle you are stumped at it a great feeling, and I don't look forward to returning it(which means I have to make a purchase very soon). I ordered Tomb Raider Classic because it was a good price(...-you can beat that) and I think I should start at the beginning anyway, but don't worry I will pick this title up too.The graphics are great and the training level was very very helpful. Like I said I haven't played any of the other games in the series but I look forward to trying those out as well. When all is said and done this is a great game and I am very happy to tell you about it.
Price: $63.90
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