For the first time ever Scorpion, Sub-Zero and the Mortal Kombat warriors battle with Batman, Superman and other super-popular DC Universe. You choose your side and challenge your opponents with a new combat system Freefall Kombat and Klose Kombat and dynamic multi-levels. In addition, choose your favorite Mortal Kombat or DC Universe and make a fighting adventure in solo mode and a new story and two intertwined unique perspectives.
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Mortal Kombat vs. DC Universe is a fighting game merging the worlds and characters of the Mortal Kombat video game universe and that of DC comics. Featuring a deep storyline developed by top writing talent, iconic fighting arenas from both universes, character specific attacks and moves, two all-new fighting mechanics and single player and multiplayer support, it has something for every fan of the video game arcade fighting genre.
The story of how the heroes and villains of Mortal Kombat and the DC universe could find themselves not only existing on the same plain, but battling each other revolves around coincidental victories in the respective realms by Raiden and Superman. In Raiden's case it was a victory over Shao Kahn, while Superman bested Darkseid. These occurred at the exact same time and involved inter-dimensional elements, which somehow merged their two enemies into one being, Dark Kahn, while allowing the characters of the two universes to interact. In this merging the powers of the heroes and villains are scrambled as well, making some stronger than they ever were, and leaving others vulnerable for the first time in their lives, allowing each to battle on more or less equal footing. And battle they do without realizing that the uncontrollable rage that they feel for each other is actually the work of Dark Khan. Gameplay Mortal Kombat vs. DC Universe being a fighter, gameplay consists of one-on-one battles, both in local play and online, in which players can choose a character from either side who will face off against a counterpart from the other. Each character has unique attacks and special finishing moves, and fighting arenas vary depending on whether your character comes from the Mortal Kombat or DC universe. Keeping with the reputation for brutality in the Mortal Kombat franchise, characters from this side will have access to fatalities, while the historically less overly violent DC characters will execute "heroic brutalities," which are end moves where the opponent while beaten, is not killed. The game also features new gameplay mechanics such as: Freefall Kombat, in which players can engage in extended combat while in midair; Klose Kombat, during which the play angle moves to a close-up view of the action; The Test Your Might mini-game where you smash your opponent through walls; and Rage Mode, which increases the power of a character's attack by 50% and provides protection against being stunned by an opponent. Playable Characters Playable characters in Mortal Kombat vs. DC Universe consist of some of the most popular heroes and villains from both universes, with most being available from the beginning of the game and some unlockable throughout. They include the following:
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Customer Reviews
Much better that I thought it would be.
I was a huge skeptic of this game at first, MK VS DC, it was like combining toothpaste with orange juice...."Ugh"!
But Midway pulled it off. I spent probably 3 hours with the game last night (alas no online yet) and was very pleased.
First off the PS3's controller rocked the house as far as response with the D-pad.
Second; The game itself is FUN, not only do you have the standard arcade "Tower of Power" to climb, this MK throws in a neat story mode with beautiful cut scenes and a unique way to play all the characters.
While playing the game, I never even noticed the fact it was "T" rated, blood still flies, body's and costumes get damaged (you can actually knock off Scorpion's mask), and the fighting is just plain brutal.
There's 3 new gimmicks within the matches Close Kombat, Free Fall Kombat, and Test Your Might, which add some flair to the matches.
Free Fall is cool as heck.
Fatalities are here, and even toned down, they look great. I reduced Wonder Woman to skeletal remains with a "Lava Bath" the burned Captain Marvel to a crisp with "Hellfire" both courtesy of Scorpion.
Even blade happy Barraka has cool Fatalities, my favorite is the "Impale", where he knocks an opponent on his back, jumps on top of him, punches him in the chest, then fires his blades into the victim.
Looks awesome, not gory, but looks awesome.
There is going to be a learning curve to take advantage of the combos, and the game can kick your butt even on easy.
All in all this looks and feels like an MK game without a doubt, and definite improvement over all the MK games since MKIII.
I would like to see MK return to it's "M" rated roots, but I'll sacrifice a little gore over game play any day.
The best DC game to come out in years
Clear off your calendar if you pick this one up. This game is incredibly fun and addictive. The graphics here are amazing, and other than some strange costume changes for The Flash and Green Lantern, they're faithful to the comics. The Mortal Kombat side of things is pretty much standard as far as character build goes. There are a few minor tweaks, but you can easily see which character is which. DC has Superman, Batman, Green Lantern, Wonder Woman, Flash, Captain Marvel, Joker, Catwoman, Lex Luthor, and Deathstroke. MK has Lui Kang, Scorpion, Sub Zero, Shang Zui, Kano, Jax, Sonja Blade, and Kitana. I missed seeing Johnny Cage in here, and I think Catwoman could have been scrapped for another hero like Green Arrow or Hawkman, but for the most part you can't complain about their choices.
Each character has their own unique moves. It's easy to see where spending some time playing the same character will make you a formidable opponent if you take the fight online. Most of the characters have long-range attacks, and the finishing moves are spectacular!
Playing in story mode is a one-player affair. First you choose which side you're playing on (MK or DC). The DC side finds Superman stopping Darkseid and accidentally opening a portal that begins to bring the two realities together with crushing results. In Story Mode, you play as each character over time, learning individual moves and getting just good enough with each before moving on to the next. Some of them have a bit of a learning curve, but for the most part the major attacks are the same button-mashing combination (but with different results for each). By far my favorite characters are The Flash and Captain Marvel. Flash has a move called "Around the World" that will leave your enemies spinning and unable to attack for a few precious seconds. Captain Marvel can call down the Shazam lightning on his opponents (among many other cool moves).
By far this is the best DC game that's come out in years. Though the gameplay is basically the same thing between cutscenes (fight somebody), it's still a lot of fun.
I am impressed...NO REALLY
Well, I am a self-described "casual fanboy." While I love fighting games (especially MK, KOF and SF), I am not a hardcore gamer by any definition. In addition, while I enjoy the "DC Universe" I am not into comics per se. I share this to put my review in context. In any case, I was looking forward to this game but after the last three MK games I had my reservations. Let's face it MK did not transition well from 2D to 3D. Deception was only fun, Deadly Alliance was tolerable and Armageddon was lackluster at best (except for Kreate-A-Kharacter). Add to all this heavy handed censorship courtesy of the ERSB, needless to say I was not holding my breath.
Now I can breathe because this game is actually fun and worth the hefty price tag. The graphics are stunning (well, the character models are stunning and the backgrounds are only "very good"). I especially like the battle-scarring effects. The actual game play engine is much improved over the last 3 or 4 MK entries and (at least on the PS3 version) the move-sets are very responsive. While there appears to be some special move replication between characters (i.e., DC characters sharing moves with MK characters), overall the characters are quite unique. Further, the characters stay largely true to their back-stories and act in a way that we would expect. The story mode is two-fold and quite entertaining (if not a bit on the campy side). Finally, yes the Fatalities and Heroic Brutalities have been significantly toned down. But there are several unique finishers and there is still blood to be found (just no spines and entrails).
However, there are a few drawbacks. There are no distinct mini-games (yes, there have been a few integrated into the fighting system). Also, there are no alternate costumes or any other unlockables really. There are only a few unlockable kharacters. Finally, the pro-moves (extended combos) can be difficult to get down pat.
In closing, I give this game a 5 for fun and a 4 for overall quality. Have fun!
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