Mobile Suit Gundam: Crossfire is your chance to choose the one hand, the war that defined the classic anime series! Nine months have passed since Zeon forces invaded the Earth. Edge of destruction, the Earth Federation Forces are mobilizing to launch a massive attack to oppose the occupation forces. Want to join the Federation Army to repel the invaders from the Earth or pledge their alliance to Zeon, the application of the earth for mankind to gravity? Form your own mobile assault force, strategies and actions of their next battle with them side by side while the command to succeed.
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Nine months have passed since Zeon forces invaded the Earth. At the brink of annihilation, the Earth Federation forces are mobilizing to launch a massive counter assault against the occupying forces. Make your choice to either defend or invade Earth in the most recent release of the Mobile Suit Gundam series, Crossfire.
Face off against massive weapons of destruction. View larger. |
Choose from a wide assortment of weapons. View larger. |
Strike from above! View larger. |
Form your own mobile assault force. View larger. |
Awesome environments. View larger. |
Each faction that you can choose to take sides with has their own types and models of mobile suits, each with their own specific specialty and purpose. The two rival factions described in the game are the E.F.F (Earth Federation Forces) and the Principality of Zeon. Dynamic game play allows you to take sides with either faction.
Gameplay
Powered by the PlayStation 3, Mobile Suit Gundam: Crossfire throws you into the midst of futuristic war zones brought to life in ultra realistic graphics. Form your own mobile assault force, strategize their next moves and battle with them side by side while you command them to triumph.
The basic game objective is easy; blast through futuristic tanks and enemy structures, military aircraft, and rival mobile suits. The rival mobile suites form the bulk of the incoming opponents. You can see them moving on the horizon at the start of a mission, or you can spot their locations on your radar at the bottom of the screen.
One of the advanced aspects featured in Crossfire is the ability to inflict location-specific damage. You can fine-tune your aim to destroy specific parts of a single enemy unit. For example, if you want to disable a rival suit's laser sword, all you need to do is aim for his laser and shoot. The same goes for the feet, head and legs. Likewise, if you destroy a mobile suit's head, it will disable its ability to see.
Each mission starts with a short briefing, complete with maps and satellite imagery. When you're ready to play, choose which side of the war you want to join, and then play master to your mobile suits, and guide the ultimate weapons of war to victory.
Customer Reviews
Sorry Gundam fans, This game is terrible!
You would expect a PS3 game to have amazing graphics, game play and be just plain fun. This is NOT that kind of game.
The good news.
*There is a Gundam game for the PS3 and the Gundam suits look pretty good.
*The opening cutscene looks amazing.
The Bad news
*The opening cutscene looks nothing like the actual game. If all you care about is graphics, this is not the game for you. You would expect this game to be on the ps1 or even the Sega Saturn, but not the most powerful next gen system. The battle areas are bland, with no detail past the muddy looking ground and poorly animated trees. There are glitches everywhere in the game such as water going through trees and when your Mech tries to cross a bridge and falls in, the water just sits there. The other thing about the graphics is that the frame rate is clunky, it's as if you're constantly blinking and don't see every fluid movement. Only you're not blinking, you're seeing the actual game.
*The missions are straight forward and take no skill whatsoever considering the lock on system is more than accurate because you don't even need to face your enemy completely to hit them.
*The controls are mushy and don't respond well.
*It's tedious to make your Mechs and maintain them. When damage is done to them, YOU MUST repair them because you can't continue the game otherwise.
It's bad enough this game had to be released for the PS3. The very idea that people will buy this at launch makes me very very sad. This is not worth paying for a $[...] system and you should let this game collect dust on the shelf of your local game retailer.
Definitely Rushed for the PS3 Launch
We are generally great fans of mech games, and have played many of them. We were psyched when Gundam came out for the PS3 - and very disappointed when we played it.
If you haven't watched the animated series or played other Gundam games, you are engaged in a great war involving a set of mechanised large robots fighting another set of almost identical large robots. They can stomp on tanks, kick over buildings and engage in hand to hand energy-sword combat. Think of gigantic samurai warriors who enjoy both blade and gun.
The two sides here are the Federation forces, protecting Earth against the Zeon - an Earth colony who has come back to Earth to take over. All of the fighting takes place in various locations on Earth, which by now has had half of its population wiped out by this fighting.
Don't worry too much about plotline here, though. Really what happens is you are dropped into a landscape and told to blow up every enemy unit you find. While most games give you training and guidance at the beginning, this game tosses you into the fray, without even a hint of what to do or how to do it. Expect to get a few sad deaths before you get the hang of things. Of course that's assuming you start out on the standard difficulty level - there are five difficulties here, including a 'very easy' suitable for 5 year olds.
Speaking of five year olds, the graphics really needed much more work to be up to PS3 standards. The mechs themselves are OK, with a fair amount of detail, shadowed edges, reflective surfaces little details of logo and lettering and battle scarring. There is a realistic feel to how they move.
On the other hand, the world you tromp around in is PS2 level in quality, if not a little worse. I've definitely seen better water animation in many PS2 games, as well as tree and landscapes.
Gameplay ranges from frustrating to laughable. You get stuck on invisible walls. When you slash at enemies, you go into the "black knight" of the Monty Python Holy Grail movie, where limbs fall off and the robot hobbles after you without any arms. You do get to upgrade as you progress, earning more options. You can customize your suits in your hangar - but the interface is very clunky and looks almost PS1 in style.
They do have some nice features that show some thought - if you fire off a rocket style weapon, a cloud of smoke envelops you and you have to wait a few seconds (or move out of it) before you can see well again.
I have to comment on sound because first, the voice actors in combat are very silly. Second, the soundtrack is almost *exactly* a rip-off from the Gladiator soundtrack. I own and love the Gladiator soundtrack and it's amazing how many sections are pretty much exactly the same. I'm surprised there isn't a copyright suit being launched here.
In addition, we had problems with stuttering sound, to the point that we had to reboot our PS3 and try again. Luckily, it went away once we did that.
In general, this was just not a fun game for us to play, which was a real disappointment. Maybe a future release for the PS3 will have the time spent to fix many of these issues and draw us into playing it repeatedly, like we play our other mech games.
Definitely not a showcase for PS3 power....
I like battling giant robots, and in this respect the game is pretty good, but the graphics are really a huge letdown. As another reviewer said, it looks like it came out of a PS1, and that's true, textures are murky, robot models are angular and low on detail... As one of the console's launch titles, it must be kept far far away from any demonstration booths...
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