The world has been rocked by two major events - Mukai has stolen the Orochi seal and the theft of the Yata Mirror by Ash Crimson. As the dust settled, a new class of Fighters tournament was announced - a tournament which brings together familiar faces and newcomers to the world of King of Fighters. However, not everything is as it appears in the new tournament. Who is the "People's Coming past and what they think to do? In case of force Orochi finally land once the seal is opened, and Chizuru and his friends will still be able to seal Orochi? And what is Ash Crimson real plan? 14 new endings not included in the arcade version Color Edit mode 4 exclusive new scenarios ESRB Rated T for Teen
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The world has been rocked by two major events – Mukai has stolen the Orochi seal and the theft of the Yata Mirror by Ash Crimson. Just as the dust has settled, a new King of Fighters tournament was announced - a tournament which brings together some familiar faces, as well as new comers to the world of The King of Fighters. Not all is what it seems in this new tournament. There are too many unanswered questions. Too many mixed objectives! Who are the group "People from the Past" and what do they really plan to do? Where would Orochi’s force finally land once the seal is opened? Will Chizuru and his friends still be able to seal Orochi? And what is Ash Crimson’ true plan.
Customer Reviews
Return of the King
SNK's long running King of Fighters series makes a return to it's 2-D roots with King of Fighters XI, and be glad that it has. 3 on 3 tag team fighting is the name of the game here, as KOF XI is nearly arcade perfect in it's conversion to the PS2, so don't let the budget price fool you when questioning the quality of the game. The fighting system is surprisingly deep and varied, and the large roster of fighters from other SNK titles like Fatal Fury and Art of Fighting is nicely selected as well. The graphics are fluidly animated for the most part despite some moments of choppiness, and controls are pretty tight for the most part as well, even though tagging in isn't always as easy as it sounds. There are also a nice selection of bonuses to unlock, including extra characters, character endings, and artwork as well, which up's the overall replayability, and as mentioned before, the budget price doesn't hurt one bit either. If you're not into old school 2-D fighting though, KOF XI won't win you over. All in all, if you're a fan of the King of Fighters series or old school 2-D fighting in general, King of Fighters XI is definitely worth picking up, and the fact that it won't hurt your wallet only makes the deal all the sweeter.
If this is your first SNK fighting game...
I'm a long time Street Fighter veteran, going back to SF1 when you played Ryu on the left side, Ken on the right and your final boss was a very large, unscarred Sagat. Aside from the occasional dabble with Fatal Fury, I have not really played very many SNK fighting games. After completely falling in love with Capcom vs SNK, I decided I wanted to try my hand at the KoF series.
This is easily one of the best 2-D fighting games that I've played. The ridiculous number of characters rivals CAPvsSNK, including a number of characters that I recognized from that game. I appreciated how similar the mechanics were to what I was used to while being inventive when needed to create something new and surprising. The controls are definitely on point, and for a lot of the characters, a challenge to get out some of their more powerful moves. If you're playing alone, the final boss is going to test your anger management skills, and once you unlock him as a playable character, mastering him will make you the most hated person in the gaming world.
Besides the opening roster, there are at least that many characters that are unlockable. This is achieved through a combination of playing the game straight through with the various teams and characters, and going through the missions; characters are unlocked as rewards for completing your missions.
My favorite aspect of this game, however, is that it's great for parties. Huge amounts of characters means people can sit and play and not get too bored, as there's always going to be something new to explore.
If you're a fan of 2-D fighting games, I recommend this one. You will burn hours upon hours on it easily.
The King of Kings
King of Fighters XI is a great installment in the long running KOF series.
Whereas previously the King of Fighters series were released yearly, with the year released being in the game's title. However, SNK-PLaymore made the decision to break from that habit to have more liberty with what they can do with the franchise. As such, a much more detailed, in depth, and rewarding King of Fighters game was born.
This game adds a lot of new gameplay features, such as the judgment gauge, where during a battle that ends in Time Over, the winner is judged based on performance rather than by who has the most health. The game also has a great challenge mode that unlocks characters and galleries.
New additions to the roster are the overly impressive Oswald, who fights with playing cards (not like Gambit. Whereas Gambit in the Marvel/Capcom games was a projectile fighter, Oswald is a combo king with only one projectile attack which most people don't use). Momoko joins Athena's team as their resident Capoiera master. Elisabeth is a french femme fatale who has a past with anti-Hero Ash Crimson. And many more.
The game is the best installment of the franchise, with crisp 2D graphics, a revamped fighting engine, and as usual, many great characters.
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