วันศุกร์ที่ 13 มีนาคม พ.ศ. 2552

Knockout Kings 2000

Knockout Kings 2000

Get It On with the mayor, the real live action shorts boxing past and present style acrcade nMode, improved career mode best fights

Product Details

  • Amazon Sales Rank: #20890 in Video Games
  • Brand: Sony
  • Released on: 1999-11-02
  • ESRB Rating: Teen
  • Platform: PlayStation


  • Features

  • Features Muhammed Ali
  • Match up with 50 of the boxers of all time
  • 1 or 2 players



  • Editorial Reviews

    Editorial Review
    While it never quite achieves Muhammad Ali-like greatness, Knockout Kings 2000 is nonetheless an excellent boxing game for both the enthusiast and the casual gamer. Fifty boxing legends from the past and present are featured in this EA Sports title, along with world-famous arenas and TV-style coverage. In addition to being able to set up your own fights in the standard exhibition mode, you can play out nine of the greatest boxing matches in history in the game's classic mode. And for those interested in less realism and more pugilism, slugfest mode offers over-the-top, arcade-style boxing.

    The real crowd pleaser here is Knockout Kings 2000's career mode. Choosing from a wide variety of options, you get to create your own custom boxer, who can fight his way to the top in career mode or participate in exhibition and slugfest matches. Before career fights, customized boxers can be improved by training, or playing various mini-games. (A memory card is required to save custom boxer data.)

    What robs Knockout Kings 2000 of the championship belt is its unbalanced 3-D graphics. The boxers look great and move fluidly, but everything else appears flat and unfinished. Thankfully, fast game speed and responsive controls clamp down on the sightseeing, which is one sure-fire way to end up KO'd. --Joe Hon

    Pros:

  • Can create your own custom boxer
  • Features realistic and arcade-style boxing
  • Fast game speed and responsive controls
  • Optional 1-button mode for those who don't want to memorize controls


  • Cons:
  • Except for the boxers, graphics aren't very pretty


  • GameSpot Review
    While the original Knockout Kings had the luxury of being the first boxing title released in a long while, and there was little or nothing to compare it with, Knockout Kings 2000 doesn't have that luxury. Since the first Knockout Kings, we've seen boxing games both good and bad. Most were bad, but a few displayed incredible control, something the first Knockout Kings lacked, giving a hint as to what a boxing game could be like. Control and gameplay are, of course, areas that EA Sports has tried to improve on, and it has done so in Knockout Kings 2000. It's improved the graphics as well. One thing Knockout Kings 2000 surely has going for it is the incredible lineup of real-life boxers from the past and present, such as Marvelous Marvin Hagler, Rocky Marciano, Evander Holyfield, Roberto Duran, and of course, the greatest, Muhammad Ali. You can play as or against any of these great fighters, either against the computer or a second player. The game features several modes of play, such as career, exhibition, slugfest, and classic fights. Knockout Kings 2000 plays a little faster than the first game. The lag time between the animations for the punches isn't nearly as bad as before. And since the ring movement has been tweaked a bit to let your fighter move more freely around the ring, the game feels and plays better as a whole. The improved ring movement lets you work the angles a little bit - you can actually step to the side of your opponent when he comes in, avoid his punch, and then fire back a counterpunch. The game's control scheme, while slightly improved since the original game, still obviously lacks a good simulation configuration. It's set up basically like last year's - you've got a jab, an uppercut, a right cross, and a hook. There's no custom-configuration option, which leaves you stuck with inadequate button configurations, though EA Sports did add a nice, easy way to throw combinations, body shots, and some new defensive moves as well. All the new moves and better animation don't hide the fact that the AI and overall behavior of the computer-controlled fighters are still about the same. You can walk through the first ten opponents, and then it gets a little bit harder, forcing you to stick with the little tricks that work. When you reach the top four contenders in a division, the game gets dramatically difficult. The fighters are ferociously aggressive and have unbelievable power. To beat them, you must not only stick with the tricks that work but also come up with some new ones as well - plus you'd better get damn good at blocking flurries. Visually, Knockout Kings 2000 is quite a bit better than last year's incarnation. The fighters' faces and bodies look more detailed than before. While noticeably expressionless during close-ups, the fighters do manage to blink. You can see the muscle definition of some of the more-built boxers. The animations of the fighters punching, falling, taunting, and moving in general are pretty good. In the audio department, Knockout Kings 2000 delivers a good blend of fairly realistic sound effects. Al Albert and Sean O'Grady return to add their unique insight and commentary during the fights. Ring announcer Jimmy Lennon Jr. and referee Mills Lane also supply some voice work to give the game's audio some authenticity. Overall, Knockout Kings 2000 comes off as a more polished version of the original title. All the new fighters and ring entrances, actual arenas, boxer bios, training exercises, and improved graphics that make the fighters look more realistic partially hide the fact that Knockout Kings 2000 just looks authentic. Gameplay and AI, however, are where the game is ultimately judged, and while Knockout Kings 2000 has taken steps in the right direction, it still has a long way to go before it can be praised for its simulation qualities. Casual boxing fans and fans of the original title will undoubtedly enjoy playing as the real boxers in the real arenas and will enjoy Knockout Kings 2000. Die-hard boxing purists who are still looking for a game with true-to-life gameplay, however, will enjoy Knockout Kings 2000 for a brief period, quickly tire of its sim-free control, and keep looking.--Ryan Mac Donald--Copyright © 1998 GameSpot Inc. All rights reserved. Reproduction in whole or in part in any form or medium without express written permission of GameSpot is prohibited.


    Customer Reviews

    The best boxing console game ever5
    I have been a boxing fanatic for 16 years and have played every boxing game. The only game prior to Knockout Kings 2000 that gave me a real feeling of being in the ring was 4D Boxing for the PC. I bought the first KNockout Kings with great anticipation but was dissapointed by the gameplay. For one thing you could not throw a left hook unless you were inside in which case the jab button turns into the hook button. Plus the computer decided which hand you would throw the punch with. Also the movement of the fighters was very choppy and tough to control. I only mention these weaknesses because Knockout 2000 KOs all of them! The game is fluid, each punch has its own button and the controls are perfect. I tip my hat to the devopers for truly imroving on the first game. As for the clod who could this boring and Ready to Rumble a better game, I suggest that when you become an adult you may see that this game is far superior because unlike Ready to Rumble you have to think and thus it never gets boring. In fact the more I played the better it got because you become more accustomed to the controls.

    Ho-hum Knockout Kings3
    Overall, Knockout Kings 2000 is a disappointment. Although the selection of boxers has improved--like the addition of Sugar Ray Robinson and Joe Frazier, the boxing action has taken a step backwards from its predecessor, Knockout Kings. In that game, a fight could end at any moment with one good punch, and the action wasn't as frenetic--like regular boxing. Here, to make it more "exciting", the programmers simply turned it into a glorified karate punching game with loads and loads of punches being landed. The computer does not improvise any strategies, and hence all the fighters seem the same on computer mode. When it's energy is low, it covers up. When yours is low, even if the computer's is, it comes out you--and is easy to knock out every time. Better to hold off and wait for Mike Tyson Boxing from Activision which promises more realism and strategies. Hey EA Sports--where are Gerry Cooney, Jerry Quarry, Thomas Hearns, Roy Jones, Prince Naseem Hamed, George Foreman (a young and older version), Riddick Bowe, and Kid Gavilan? Put some more classic fighters in there as well!

    Awsome5
    If you liked KO Kings you will love KO Kings 2000. There are more classic fighters to choose from, the game is more challenging than the original KO Kings, and the career mode lets you create a fighter, train him, and work him up to a level where he is able to challenge the great fighters of all time. Fighters move much more fluidly in this game and the sound effects are much improved as well. All time great fighters such as Ali and Frazier are recreated perfectly and this adds to the games realism. Classic fights mode allows you to take part in one of 9 of the top fights of all time. This game never gets boring, its alot of fun.


    Price: $49.99

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