วันอังคารที่ 5 กุมภาพันธ์ พ.ศ. 2551

Warriors of Might and Magic

Warriors of Might and Magic

Warriors of Might & Magic brings us back to Enroth (last visited poor Crusaders of Might and Magic for the PlayStation), and gives us a world filled to the brim with dungeons populated by mortals lack. It represents a warrior Allerona accused of the crime of necromancy, which is forced to use a hideous mask held in place by digging her nails into my face (shudder). So, to make matters worse, he threw into the pit of the damned and must find a way to break the curse and remove the mask.

Product Details

  • Amazon Sales Rank: #20859 in Video Games
  • Brand: 3DO
  • Released on: 2001-03-20
  • ESRB Rating: Teen
  • Platform: PlayStation2


  • Features

  • PlayStation 2
  • action / adventure
  • Fantasy
  • Video Game
  • Warriors of Might & magic



  • Editorial Reviews

    Amazon.com Review
    Warriors of Might and Magic returns us to Enroth (last visited in the lackluster Crusaders of Might and Magic for the PlayStation console), and gives us a world filled to the brim with deadly dungeons populated by foul creatures. You portray Alleron, a warrior accused of the crime of necromancy who's forced to wear a hideous mask that stays in place by digging its talons into your face (shudder). Then, to add insult to injury, you are flung into the Pit of the Accursed and must fight your way out to break the curse and remove the mask.

    The drawbacks are obvious at first glance. The graphics are a little under par for the PS2. Everything looks kind of washed out and drab, and the animations are jerky and stilted. Certainly the PS2 is capable of better than this.

    The rest of the game consists of fighting, jumping puzzles, more fighting, magic use, and collecting better armor and weapons by way of, well, more fighting. The puzzles are fairly easy--except perhaps the jumping puzzles--but the combat is fast, furious, and fun. As combat is 90 percent of this game, it's easy to recommend Warriors of Might and Magic to people who are itching for action. --Andrew S. Bub

    Pros:

  • Lots of hacking and slashing
  • Interesting environments

    Cons:
  • Bland graphics
  • Slow, stilted animations

    Amazon.com Product Description
    During an inquisition, the innocent Alleron is condemned to the Pit of the Accused, a living hell from which he must battle hoards of malevolent creatures and solve the dungeon's tricky puzzles if he is to survive. Players will battle 30 character classes through Warriors of Might and Magic's nine worlds, aided by dozens of weapons, armor pieces, and spells.

    GameSpot Review
    Looking to strengthen its already robust initial PS2 offering, publisher and developer 3DO Company is busy cooking up Warriors of Might and Magic, a third-person adventure that's similar to its earlier Crusaders of Might and Magic. Set in the classic world of Might and Magic, Warriors puts you in the role of Alleron, a tragic-enough hero, on a mission to set right a number of travesties that were falsely committed in his name.

    Much is amiss in the land of Ardon: Draconian laws and necromancy, among other godless acts, are the order of the day, of which Alleron wants no part. What's more, an ancient, evil god - a dark deity whom Alleron has made it his business to vanquish - has been stirring anxiously, as of late, eager to walk again, and feast upon the souls of men

    The game's narrative will be conveyed through a blend of FMV (judiciously sprinkled, one can hope), in-game dialogue, and scripted scenes, which will utilize the game's engine.

    According to 3DO, Warriors of Might and Magic will not only feature a number of great details that are geared toward immersing you into Alleron's world, but it will also offer you many opportunities for rich gameplay.

    Of foremost concern, doubtlessly, are the game's combat systems. Admittedly influenced by a tradition of fighting games, 3DO hopes that WoM&M's deep system will mimic the depth and style of the games by which it has been inspired.

    Alleron has three basic attacks: a jab, a swing, and a lunge, all of which can be segued into various combos. In the form of specials, there are a shield-check and a jump-attack. The shield-check can sometimes penetrate enemy blocks, while the jump-attack is verily unblockable. Alleron will do battle with a host of undesirables, including hellhounds, ghouls, and orcs, in addition to more familiar foes, such as assassins, evil magi, and unholy cultists.

    The combat system also allows for defensive tactics. Alleron can block attacks 90 degrees in front of him. An enemy whose attack is blocked will be momentarily stunned, which will allow Alleron a quick counter-attack. Alleron can also move while maintaining a block, but his movement rate will be thusly diminished. Also at Alleron's disposal are dodges, ranging from hops and flips, to rolls. These dodges must be timed correctly, lest they fail. Though, when successful, they allow for swifter counter-attacks.

    As the conventions of the genre dictate, magic will play a major role in Warriors of Might and Magic. 3DO promises graphically spectacular magical effects throughout the game. From Alleron's personal repertoire of spells to environmental objects imbued with magical effects, WoM&M is reported to be replete with all things mystical, though don't expect any handy healing spells: Says 3DO, "A healing spell would be used constantly and would rapidly become trite, so healing occurs by drinking potions and through the aid of benevolent NPCs."

    In truth, 3DO has much to say about WoM&M's graphical capabilities. While we don't intend to bore you with technical details, we can assure you that 3DO promises that Warriors' engine will take full use of the PS2 graphical prowess, dishing out, at times, more than 20 times the sheer number of polygons than the PlayStation version of Crusaders. With features in play, according to 3DO, capable of rendering realistic facial animations, smooth environmental effects, and ultra-expansive environments, among other things, it's safe to say that Warriors of Might and Magic is something we're itching to see in motion.

    Needless to say, GameSpot will stay on top of this one, so keep your sights here for the latest info. Warriors of Might and Magic is scheduled for release shortly after the PS2's stateside launch. Once we get our hands on something playable, rest assured that we'll be forthcoming with info. We hope these screens can tide you over.--Miguel Lopez--Copyright © 1998 GameSpot Inc. All rights reserved. Reproduction in whole or in part in any form or medium without express written permission of GameSpot is prohibited.


  • Customer Reviews

    Warriors of Might & Magic...4
    A spin-off of the long-lived "Might & Magic" series of PC games, and a psuedo-sequel to "Crusaders of Might & Magic," "Warriors of Might & Magic" is a better action/adventure than the aforementioned, but it is still far from perfect. With all of the other fantasy-themed hack-and-slashers out there, "Warriors of M&M" has its work cut out for it. Here is what the game does well:

    · The graphics may not be the best in the business, but there are plenty of snazzy colors that catch the eye, and each new environment generally has something different to offer. Having just finished "Drakan: The Ancients' Gates" a few weeks ago, it is nice to find some variety in the visuals. Although "Drakan" is astoundingly beautiful out of doors, the indoor dungeons become very repetitive, and offer only a few different textures.
    · "Warriors of Might & Magic" throws new foes at you almost every time you enter a new area, which works wonders on the pacing of the game.
    · The voice-acting and rendered cut-scenes are pretty well-done. The hero of the game, Alleron, may not have any backstory to speak of, but the actor that portrays him breathes some life into an otherwise dull character.
    · "Warriors of Might and Magic" offers a variety of weapons, armor, and shields for you to choose from, and most of them are quite nifty. Weapons like the "double-mace" come in handy for pounding your foes into dust.
    · As Alleron slays his enemies, he gains experience points which he can use to make himself mightier, faster, smarter (which is handy for casting spells), or more durable in combat. This seemingly crude dab of role-playing really does keep things from becoming boring.

    However, "Warriors of Might & Magic" is certainly not to be everyone's cup of coffee. While I enjoyed my stay within the world of Ardon, I did encounter several annoyances that kept me from complete and total addiction. They are as follows:

    · The graphics are crisp and colorful, yes, but once Alleron heads outside, it all gets pretty ugly. The game's engine is clearly more adept at producing garishly lit dungeons (albeit pretty ones) than it is at capturing wide, open spaces. The few levels in the game that attempt to depict outdoor locales are pretty darn bland.
    · Alas, not all of the indoor locations are pleasers either. The dungeon quality is all over the board. Some areas are atmospheric and interesting, while others are dull and unconvincing in every way. The best locales come later on in the game, though, which should add that extra bit of incentive.
    · Combat in "Warriors of Might & Magic" is extremely basic, though somewhat enjoyable at times. Alleron can lock onto his enemies, attack them, and defend himself from attack as well. As long as you hold the defense button, you're untouchable (provided you're facing your foe), and the same is true of your opponents. Combat animations are also pretty scarce, so it leaves something to be desired. On top of that, fighting multiple enemies at once is a nightmare. What I wouldn't give for a "Mark of Kri" fighting system in multiple opponent situations!
    · Enemy AI is weak, to put it gently. Your enemies generally just stand there as you pound on them, or if you decide to run from combat, don't expect them to care all that much about chasing you. It's inconsistent behavior, though. In some instances, monsters will pursue you until you're cursing in frustration - but most of the time they'll just give up and return to their posts as if nothing at all is amiss. Still, the game can hardly be considered a cakewalk as a result of its poor multi-opponent fighting scheme.
    · There are a lot of "find this key" and "pull that level" puzzles. Blah.
    · Though the locations in the game are thankfully diverse, they don't always make sense within the context of the (very slim) storyline. For example, after escaping the confines of a minotaur-infested underground city, Alleron appears in a monestary that's being attacked by undead. Naturally, the monks want Alleron to exterminate all of the undead before he can move on to the next level. This has nothing to do with the overall plot, and it is pretty jarring as well. "The Mark of Kri" always explained where you were going and why, and the knowledge would have helped "Warriors" to gel.
    · NPC interaction is severely limited. For some reason, most NPCs talk in gibberish with subtitles. Worse, they're not big on dialogue. For example, "Find my magic rune and my magic staff and I'll give you a key." That's it. And then there's the merchants, who hang around in the craziest of places selling their wares. Why would a merchant sell his goods only a few feet from a hellish cult's evil temple? Goodness knows - and they won't tell you. In fact, they don't say a word.
    · There's a very annoying glitch later in the game that will force you to visit the "Warriors of Might & Magic" website Q&A for a solution (unless you're really, really lucky).
    · Final boss is a letdown.

    As you can see, the list of negatives outweighs the list of positives. Despite this, however, "Warriors of Might & Magic" can be addictive in its own curious fashion. Despite my niggles, I kept playing... and playing... and playing. I can see how "Warriors" wouldn't satisfy just any gamer's needs, but for those who can get past its problems, there is some fun to be had - especially given the price, which is nearly pocket change now that the game has been on the market for a while. If you like hack-and-slashers and have some time to kill, you could do worse.

    Final Grade: C (or 4 stars at [Amazon.com] on a curve - it's not as bad as some would have you believe, after all...)

    This game is a Blast!4
    This is a really fun game. I bought myself a PS2 for Christmas, and some of the early games, but I found them to be short and the gameplay was disappointing. My girlfriend bought this for me last week as a present, and we've been playing ever since. The game started out pretty slow, and the controls took a while to get used to, but after 20 minutes, I was running around picking up stuff and fighting these big green trolls and swarms of insects in this really creepy dungeon. There are tons of items to collect, swords and shields, and magic potions, as well as a bunch of cool spells that you can use to fight with. I like to use the swords and maces to beat everyone up and my girlfriend prefers to use the spells. Her favorite is the ring of fire that gets everybody around her. Savegame is cool as well, since it has a picture of where you were, so we can switch and not confuse our games. Puzzles aren't too tricky, but they make a good break in the combat. Story is pretty simple, a mix between Conan the Barbarian and Evil Dead. Graphics in the first level are pretty drab, but later on, there are some stunning levels. So far we've seen about 20 or 30 different kinds of monsters to fight. Like I said, it starts out slow, but just keeps getting better and better. Best fighting/adventure game on the PS2 so far. Not a 5 star, better than 4, but there is no 4 and a half.

    Fun, Action Filled Adventure Game5
    I have never been a big fan of quest games for the playstation or nintendo. I typically prefer to play these types of games on a computer. Warriors of MM however is an alsome combination Hack-n-Slash and Quest game. I think the storyline is good (not great), but the controls and fighting are alsome. The monsters are cool (If you are a fan of D&D type fantasy), the graphics are beautiful, and the sound is good. I have been playing this for 4 days now and my wife wants to play when I'm done! This is highly unusual as she typicaly hates ever game I play (Except Spyo) :p So if you're a fan of Hack-n-Slash and/or Quest games, I highly recommend you check this game out.


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