The beloved Arthur in armor positions in the portable gaming scene in Ultimate Ghosts' n Goblins, an exciting game of adventure side-scrolling action to the PSP (PlayStation Portable). The long-awaited fourth installment of the franchise to see the triumphant return of valiant knight, Arthur, because he saves the princess from the clutches of evil. More precisely recreated from scratch, given the evolution in the series with the inclusion of improvements and new options for gaming excitement. N Goblins, Arthur's heroic battle in the underworld in Ultimate Ghosts' was finally over and the entrance to the realm was sealed. Time passes and unknown to mankind, the Dark Lord has awakened from his slumber and kidnaps the princess in an attempt to conquer the world of man. Arthur must go into the forest of evil to save the princess from imminent destruction and keep the devil and his minions, at bay. The emotion and intensity of the precursor is maintained as our armored hero takes on this new challenge for humanity. Using a 3D graphics engine, the latest in the world Ghosts n 'Goblins comes alive as effects, scenes, backgrounds and animations are given more depth and detail. Keep the traditional concept of the series, some aspects have been created for a new wider range of motion and control technologies. Now our hero has the ability to dash, double jump, pull up or down, take on the shelves, etc. In addition, a system upgrade allows new players to build skills and Arthur magical abilities for more powerful attacks. New recording feature allows players allowed to return through the system at any time and new high-level skills and more powerful attacks Novice - A simple way for those who are not familiar with the standard series - The default setting who wants one last challenge - a setting reminiscent of past lives ghosts N Goblins additional titles mean starting where players left.
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A brand new chapter in the classic Ghosts ‘N Goblins series, re-created from the ground up! Play as Sir Arthur, the valiant knight in shining armor, to save the princess from the clutches of evil. Princess Prin Prin has been kidnapped by the Devil himself and taken to the underworld. The excitement, challenge, and intensity of the original all combine in a new design specifically for the PSP.
Ultimate Ghosts ‘n Goblins is an exclusive PSP edition of Capcom's legendary platforming game, directed by the original's creator Tokurou Fujiwara. The game makes use of a 3-D graphics engine, giving depth to the visuals, but plays in a side-scrolling perspective and similar art design to stay true to the original. Your goal is to work your way through side-scrolling stages, defeating enemies and using your best platforming skills. The game lets you build up your skills as you progress. You start off with just a basic jump, but eventually gain a double jump and even the ability to fly. You'll also earn lots of magic spells along the way. The game promises a greater number of spells and weapons than ever before. New for Goku Makaimura is non-linear gameplay. You're no longer on a fixed path from start to end. The levels include branching points and even warp points. By using a warp point, you can warp back to previous levels and collect items that you might have missed.
Customer Reviews
Jump Arthur, Jump.
In the 1980s, when human minds are less sophisticated, many video game concepts were centred on the theme of "rescuing the princess, saving the world". Ultimate Ghosts `n Goblins utilizes the same concept, and it's hardly surprisingly - it's a modern take on the original Ghost `n Goblins from 1986. In this 21st century rendition of this classic game, Knight Arthur returns (with his armor and, ahem, underwear) to save Princess Prin from the undead, again. To make the adventure more up-to-date, however, Capcom have added several new features to it. These include the introduction of 3D graphics, and new in-game tools and techniques that allow Arthur to defeat the enemies that stand in his way.
Apart from his usual repertoire of skills, Arthur has a number of new moves up his sleeves. One of them is the ability to dash, executed when you double tap left or right quickly. This is helpful when you need to clear an area fast, but it usually ends up badly due to the large number of enemies that appear on screen. Arthur also has the aptitude to grab, which makes platforming a little easier, since he can now hang on the edge of a platform without falling to his death after a missed jump. Shields are also introduced into the gameplay, which allow Arthur to repel attacks by simply pressing the down button on the D-Pad.
Despite the new abilities, however, Ultimate Ghosts `n Goblins remains insanely challenging even when played on the easiest of its three difficulty levels. To put it simply, the game is hard. Enemies will attack you in quick succession. They will also re-spawn regularly, leaving you with hardly any room to breathe. Even the platforming is tricky, and it regularly requires you to take a leap of faith, which tends to result in a fall to death. Don't be surprised if you find yourself doing a level over and over again until you get it right. This isn't necessary a bad thing, but it may discourage the less patient gamers.
To make life a little better, the game throws in some much needed aid. During the game, you'll find treasure chests, which usually house weapons and magical skills. As expected, different weapons produce different effects and range. For example, the lance (a default weapon) attacks reasonably quickly, but flies only in a straight line. The Boomerang Scythe (a new addition, by the way), on the other hand, flies a little slower, but has the ability to return to Arthur, thus clearing enemies that are closing in. Magical skills are more sophisticated to use, as they require Arthur to be equipped with armor, as well as to have enough MP. They're, however, much more powerful in dealing with the undead. The Time Magic, for example, slows time for everyone except Arthur. The Invincible Magic wraps a force field around Arthur, rendering any enemy's attacks on him useless for a limited period. These abilities only reduce the difficulty level slightly though, since you won't be getting powered-up all the time. You'll still have to be on your toes regularly to deal with the game's deliberately high demands.
The high level of difficultly wouldn't be the only challenge you'd face when playing Ultimate Ghosts `n Goblins. Unlike many other games, the game actually forces you to be a completist. Throughout the game, you may encounter some hard-to-find golden rings. You may think that the collection of these rings is an optional side quest (think the Mario Bros.'s gold coins) that won't impact the grand scheme of things. Well, you couldn't be more wrong. The locations of these rings are usually fairly well hidden, and you'd probably not notice them when you're just running for your life in most of the levels. You can run for all you want though, but when you reach the end of 5th level, you'll find that you won't be able to proceed to the game's final level without a prerequisite number of golden rings. This is where the warp portals come in - they'll allow you to return to earlier levels to relive the nightmare. This time, however, the nightmare will be scarier, because apart from running for your life, you'll have to hunt for those damn rings as well. But wait, it's not over yet. Collecting a different required number of rings will also unlock different endings (three in all) for the game. Again, this could be a welcomed challenge for the more daring, but an absolute whammy for the uninitiated.
Ultimate Ghosts `n Goblins is essentially still a 2D platformer, but the 3D elements add depth to the already nice graphics. They may look less polished when compared to the more flashy presentations on other PSP games, but the unique art style and level of details still look great nonetheless, even by today's standards. The soundtrack, though remixed, also brings back some fond (and some not so fond) memories of myself huffing and puffing through a level of Makaimura (the Japanese version of the original Ghosts n' Goblins) back in those days. The sound effects, however, are a little weak, and could do with a little more variety. Not that I really mind though, because the music is good enough to keep me contented. The game also comes with in an old-school D-pad (attachable to the PSP's analog button) for those who wants to relive the experience of playing the game on the NES controller. This is a really nice touch that adds some nostalgic value to the overall package.
In conclusion, Ultimate Ghosts `n Goblins may or may not be your cup of tea, depending on whether you're in for a challenge. Some aspects of it are frustrating, and it's certainly not an easy one to complete. But in an era when games are perhaps giving too much leeway to the gamer, it's a game like this that really dishes out a nice challenge to those who're in need of one. Ultimate Ghosts `n Goblins is a testament of how solid, challenging gameplay is all about, and I'd recommend it to anyone who's yearning for a good title on the PSP.
Just like the old days - only updated
This game is like an update of the gold old days. Ghosts 'N Goblins was one of the first Nintendo games I had ever played, and Ghouls 'N Ghosts was the first Genesis game I purchased, for around $70. I played those games to death and still play them on occasion. I was very happy to hear that they were updating it in 2D for the PSP. I like the 3D PS2 series, but I don't enjoy them as much. I will just say this - despite the increased appearance of "upgrades" to your character, this game is still hard as all heck. There are more enemies than before and they attack more viciously. I've only played the game for an hour so far, but I can already say its a worthy update to the series in 2D. If you're a fan, this purchase is a no-brainer!
stop being such a wimp, your fighting the DEVIL !!
no matter who you are or how good you are at video games, this is just straight hard. not hard as in, wow, i finally beat that level, but hard as in, wow it only took me 30 seconds to die 5 times... continue? of course ! the shear number of times i have died playing this game must be in the near thousands, as each level only takes a few minutes to finish, and there are only 6 levels. how ridiculously easy it is to die is what make people freak out over this game. miscalculate a jump and you die, touch anything and you die (or loose armor and then die next time, just a matter of time, really) get knocked off a platform and you die. finding all the rings is a quest, some are hidden so well you will just be shocked that the game's creators had the nerve to make you look there (uhm, storm castle under the bottom of the screen for 30 seconds) and as for the "secret" where you can get unlimited lives and the knights soul if you get 2,000,000 or 30,000,000 points, hahaha! how about just trying to get 500,000 points !!! it is tough !!
now as to why it is sooo great... this game unfolds as you play and just makes you want to play more and more and more just to see what happens next (even though i admit the plot is thin) it is more a matter of what you find and what you get to upgrade art to the point that he has at least a chance to put up a good fight.
i have cracked out on this title for weeks and still need about 3 more of the 33 rings, which i admit i may never find as i have gone through every level at least 20 times and can imagine where to look that i have not looked.
the music rocks, will include in my halloween mix CD for sure.
best game i have ever played, maybe not, but i love it.
Price: $20.46
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